Narrative/level designer with professional experience in QA testing, game/instructional design, and education. Skilled at building narrative structures, dialogue systems, and scenario design that guide player behavior and increase engagement, using iterative world-building and environmental storytelling. Experienced working cross-discipline, implementing in-game content with tools including Unity and Unreal Engine, and supporting quality improvements through detailed QA reporting and collaboration with developers and stakeholders.

Kacper Kopysc

Narrative/level designer with professional experience in QA testing, game/instructional design, and education. Skilled at building narrative structures, dialogue systems, and scenario design that guide player behavior and increase engagement, using iterative world-building and environmental storytelling. Experienced working cross-discipline, implementing in-game content with tools including Unity and Unreal Engine, and supporting quality improvements through detailed QA reporting and collaboration with developers and stakeholders.

Available to hire

Narrative/level designer with professional experience in QA testing, game/instructional design, and education. Skilled at building narrative structures, dialogue systems, and scenario design that guide player behavior and increase engagement, using iterative world-building and environmental storytelling.

Experienced working cross-discipline, implementing in-game content with tools including Unity and Unreal Engine, and supporting quality improvements through detailed QA reporting and collaboration with developers and stakeholders.

See more

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Advanced

Work Experience

Game Designer Intern / Narrative Designer (level design & quests) at Red Deer Games
June 1, 2026 - Present
Design systems and quests for an ongoing live game; collaborate closely with cross-functional team members. Work daily in Unity, contributing to feature implementation alongside developers, with a focus on narrative design and player interactions. Supports delivery of content and gameplay experiences through iterative design and team communication.
Narrative Design Tutor at Kodland (self-employed)
January 1, 2023 - January 1, 2024
Guided students in game design and world-building; taught interactive storytelling techniques. Promoted structured creative thinking through classroom projects, helping learners plan narrative elements and translate story ideas into game mechanics and content.
QA Tester at Xbox Console Lionbridge (hybrid)
January 1, 2021 - January 1, 2022
Tested Xbox game titles to identify and document bugs. Collaborated with developers to resolve issues and improve stability and quality. Provided detailed written reports and feedback to ensure a higher-quality player experience.
English Tutor at ForYou Language School (freelance)
January 1, 2016 - Present
Designed engaging English lessons with a narrative focus. Delivered instruction remotely and supported learners using story-based approaches to improve understanding, engagement, and language practice.

Education

Master’s in English Philology at University of Bielsko-Biała
January 1, 2013 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment