El Hijo - Video Game Music
KolliasMusic
Published
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EL HIJO
Client: Honig Studios (developer) / HandyGames (publisher)
Project overview:
- El Hijo is a non-violent stealth game in which the player guides a six-year-old boy on a quest to find his mother, set against a Spaghetti Western backdrop inspired by Sergio Leone and Ennio Morricone.
- I composed and arrranged an interactive orchestral score that dynamically adapts to the player’s movements and the game’s environments—monastery, desert and town—creating a musical dialogue with the classic Western genre to support the unfolding narrative
- In addition, I created the music for four cut scenes, crafting distinct thematic material to enhance key story moments.
More information about the dynamic music score here:
Key responsibilities:
- Designed and composed thematic orchestral stems that respond to spatial triggers and player actions
- Mapped interactive audio states to in-game events (e.g., slide guitar for an angry monk, string trio for an approaching cowboy)
- Created adaptive stems and loops for seamless transitions between exploration, tension and discovery
- Defined orchestration cues tied to environmental contexts (cart ride punctuated by timpani and double bass; low brass for dark areas)
- Wrote detailed implementation notes and collaborated with programmer Stephan Schüritz to integrate the system in Unity
- Composed original scores for four cut scenes, developing unique motifs and instrumentation choices and arranged the orchestra.
AWARDS
- Apple TV Game of the Year, App Store Awards
- Best Indie Game, The Mix Gamescom Indie Village Selects
- Deutscher Computerspielpreis – Best Family Game
- Kinder Medien Festival Goldener Spatz – Digital jury award for Gute Geschichten – Digital erzählt
- Pädagogischer Medienpreis – Offerings for Children