Symphony of Noise (Interactive Music VR Experience)
KolliasMusic
Published
- Director: Michaela Pňačeková
- My Role: Conceptual Sound Design, Interactive Music Composer & System Developer
- Key Awards & Recognition:
- Award of Excellence in Sound Design - FIVARS (Festival of International Virtual & Augmented Reality Stories), 2020
- Top XR Installations of 2019 - Forbes
- Nominated - Competition for Immersive Non-Fiction, IDFA
- Nominated - VR NOW Awards
- Showcased At (Selected): FIVARS, IDFA, Reeperbahn Festival, VRHAM!, VR NOW Festival, and many others.
- Year: 2019-2020
Project Overview & Concept
“A Symphony of Noise” is an interactive music VR experience inviting users to explore a fantastic world made of and governed by sound. Loosely based on Matthew Herbert’s book “The Music,” the project challenges conventional understanding of music. The soundscape is crafted from everyday noises, transformed through mixing, superimposition, and modulation, creating a personal auditory journey.
The core concept, envisioned a world where objects and surfaces are made of a flexible ‘sonic-clay’—composed of countless sound frequencies—plastic to the user’s touch and responsive to their uttered or bodily sounds. Complex soundscapes visually manifest, sometimes resembling 3D spectrograms, allowing users to navigate and alter the very fabric of sound.
Users embark on a voyage through inner and outer dimensions—from the first heartbeat to the sounds of nature, the man-made world, and the supernatural, all while interacting through an intuitive, natural interface.
Award-Winning Sound Design: My work on this project was recognized with the Award of Excellence in Sound Design at FIVARS 2020.
Max/MSP (for core interactive audio processing, sound manipulation logic, and NUI sound analysis)
Unity3D (game engine for VR development and visual representation)
Microphone input (for voice, breath, and other bodily sound interaction)
Sound analysis and feature extraction techniques (conceptualized with machine learning approaches)
Optional foot trackers (used at some festival events for enhanced immersion)