I'm a developing VFX artist with hands-on studio experience and a strong grounding in film pipelines, asset optimization and real-time workflows. I've built up knowledge of ML-powered tools and I enjoy optimizing roto/paint and look-dev processes to deliver production-ready visuals for film and games. I'm passionate about exploring AI/ML for VFX, integrating tools like ComfyUI, CopyCat and MODNet into production pipelines, and continuing to refine end-to-end workflows from 3D modelling and texturing through lighting and rendering to playable environments. I thrive in collaborative teams and love pushing the boundaries of VFX to create immersive, believable visuals.

Konark Sharma

I'm a developing VFX artist with hands-on studio experience and a strong grounding in film pipelines, asset optimization and real-time workflows. I've built up knowledge of ML-powered tools and I enjoy optimizing roto/paint and look-dev processes to deliver production-ready visuals for film and games. I'm passionate about exploring AI/ML for VFX, integrating tools like ComfyUI, CopyCat and MODNet into production pipelines, and continuing to refine end-to-end workflows from 3D modelling and texturing through lighting and rendering to playable environments. I thrive in collaborative teams and love pushing the boundaries of VFX to create immersive, believable visuals.

Available to hire

I’m a developing VFX artist with hands-on studio experience and a strong grounding in film pipelines, asset optimization and real-time workflows. I’ve built up knowledge of ML-powered tools and I enjoy optimizing roto/paint and look-dev processes to deliver production-ready visuals for film and games.

I’m passionate about exploring AI/ML for VFX, integrating tools like ComfyUI, CopyCat and MODNet into production pipelines, and continuing to refine end-to-end workflows from 3D modelling and texturing through lighting and rendering to playable environments. I thrive in collaborative teams and love pushing the boundaries of VFX to create immersive, believable visuals.

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Language

English
Fluent
Hindi
Fluent

Work Experience

Placement Student - FX and Lighting at Rising Sun Pictures
February 1, 2025 - May 1, 2025
Built end-to-end Houdini FX setups, developed pyro, vellum, RBD and crowd simulations; lit shots directly in Houdini; debugged and optimized simulations for render-farm efficiency; integrated ML-enabled roto/paint workflows using ComfyUI, CopyCat and MODNet; trained ML models for targeted image manipulation and look development; contributed to shot prep and delivery across multiple projects.
Placement Student - Compositing and Tracking at Rising Sun Pictures
September 1, 2025 - December 1, 2025
Learned tracking, layout, matchmove, roto and paint within RSP’s production pipeline; followed studio standards and workflows; explored open-source ML tools to augment segmentation, roto and patch generation; balanced ML outputs with manual refinement for production-ready results.

Education

Bachelor of Visual Effects and Entertainment Design at University of South Australia
February 1, 2023 - December 1, 2025
Diploma Asset Creation for Games at Think Tank Training Centre
October 1, 2021 - February 1, 2023

Qualifications

Working with Children Check (WWCC)
January 11, 2030 - March 21, 2026
Australian Police Check
January 11, 2030 - March 21, 2026

Industry Experience

Media & Entertainment, Software & Internet, Gaming