Hi, I'm Konrad Laws, a Berlin-based 3D artist with a passion for crafting striking characters and immersive environments. I combine a deep understanding of technical fundamentals with a drive for innovation and a 100% can-do attitude, always pushing for visuals that evoke genuine emotion. I love turning complex briefs into polished, story-driven visuals and leading teams to deliver high-quality work on tight timelines. My experience spans modeling, texturing, shading, and lighting for real-world projects, from architectural interiors to interactive digital twins.

Konrad Laws

Hi, I'm Konrad Laws, a Berlin-based 3D artist with a passion for crafting striking characters and immersive environments. I combine a deep understanding of technical fundamentals with a drive for innovation and a 100% can-do attitude, always pushing for visuals that evoke genuine emotion. I love turning complex briefs into polished, story-driven visuals and leading teams to deliver high-quality work on tight timelines. My experience spans modeling, texturing, shading, and lighting for real-world projects, from architectural interiors to interactive digital twins.

Available to hire

Hi, I’m Konrad Laws, a Berlin-based 3D artist with a passion for crafting striking characters and immersive environments. I combine a deep understanding of technical fundamentals with a drive for innovation and a 100% can-do attitude, always pushing for visuals that evoke genuine emotion. I love turning complex briefs into polished, story-driven visuals and leading teams to deliver high-quality work on tight timelines. My experience spans modeling, texturing, shading, and lighting for real-world projects, from architectural interiors to interactive digital twins.

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Language

English
Fluent
German
Advanced

Work Experience

Lead 3D Artist at Vestico
October 1, 2021 - April 1, 2025
Led modeling, texturing, shading and lighting of dozens of 3D exteriors and thousands of square meters of interior spaces based on real construction blueprints and architectural concepts. Processed large-scale BIM and CAD models for Unreal Engine 5, creating clean geometry with optimized topology, UVs and materials while preserving a high level of detail. Built a curated 3D library with hundreds of designer-furn furniture assets, dramatically accelerating environment art and level design work. Managed over 30 interactive Digital-Twin projects for more than 15 real-estate clients, owning planning, execution, internal and external communication, deadlines, scope and success metrics. Led a team of five 3D artists—coordinating schedules and tasks, defining a shared visual language and ensuring quality control. Streamlined pipelines for capturing 2D content from real-time 3D projects, rendering and editing videos, images and 360° panoramas to match market-standard high-end offline visual

Education

Bachelor of Science at Institute Leipzig
January 11, 2030 - February 13, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Real Estate & Construction, Professional Services