Hi, I’m Konstantin Regler, a Unreal/Unity game programmer and 3D animator based in Dollnstein, Germany. I have 2 years of experience in game development and 3D animation, thriving in self-employed environments and delivering immersive experiences with Unity and Unreal Engine. I enjoy crafting polished gameplay, fluid character animation, and robust gameplay systems, collaborating with clients and teams to bring ideas to life.
My biggest strengths are 3D animation and game programming. I hold a Certified Game Developer credential and am passionate about gaming, indie projects, prototypes, and digital twins. I’m always learning and eager to contribute to exciting projects with a friendly, collaborative approach.
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