Hi, I’m Konstantin Regler, a Unreal/Unity game programmer and 3D animator based in Dollnstein, Germany. I have 2 years of experience in game development and 3D animation, thriving in self-employed environments and delivering immersive experiences with Unity and Unreal Engine. I enjoy crafting polished gameplay, fluid character animation, and robust gameplay systems, collaborating with clients and teams to bring ideas to life. My biggest strengths are 3D animation and game programming. I hold a Certified Game Developer credential and am passionate about gaming, indie projects, prototypes, and digital twins. I’m always learning and eager to contribute to exciting projects with a friendly, collaborative approach.

Konstantin Regler

Hi, I’m Konstantin Regler, a Unreal/Unity game programmer and 3D animator based in Dollnstein, Germany. I have 2 years of experience in game development and 3D animation, thriving in self-employed environments and delivering immersive experiences with Unity and Unreal Engine. I enjoy crafting polished gameplay, fluid character animation, and robust gameplay systems, collaborating with clients and teams to bring ideas to life. My biggest strengths are 3D animation and game programming. I hold a Certified Game Developer credential and am passionate about gaming, indie projects, prototypes, and digital twins. I’m always learning and eager to contribute to exciting projects with a friendly, collaborative approach.

Available to hire

Hi, I’m Konstantin Regler, a Unreal/Unity game programmer and 3D animator based in Dollnstein, Germany. I have 2 years of experience in game development and 3D animation, thriving in self-employed environments and delivering immersive experiences with Unity and Unreal Engine. I enjoy crafting polished gameplay, fluid character animation, and robust gameplay systems, collaborating with clients and teams to bring ideas to life.

My biggest strengths are 3D animation and game programming. I hold a Certified Game Developer credential and am passionate about gaming, indie projects, prototypes, and digital twins. I’m always learning and eager to contribute to exciting projects with a friendly, collaborative approach.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent
Indonesian
Beginner
German
Fluent

Work Experience

3D Animator at Hainine
August 1, 2023 - December 1, 2024
Remote 3D Character animation work; contributing to character rigs, timing, and motion for in-house projects.
Unity Game Programmer at H9 (Self-Employed)
August 1, 2023 - November 1, 2025
Responsible for all aspects of programming: Gameplay, UI, Animation Programming, Save/Load, Graphics, Physics, AI, Combat, and Game Systems.
Unreal Game Developer at H9 (Self-Employed)
August 1, 2023 - Present
Remote game development and 3D animation work using Unreal Engine; prototyping and implementation of gameplay systems.
Game Developer & 3D Animator at Upwork
November 1, 2025 - Present
Freelance game development and 3D animation contractor delivering Unity/Unreal projects, asset creation, and animation pipelines.
Unity Web GL Game Developer (Contract) at Client
December 1, 2025 - Present
WebGL game development for a client project using Unity.
Unity Developer & 3D Animator (Robotic) at Truphysics
December 1, 2025 - February 1, 2026
Digital twin in Unity; 3D animation and gameplay prototyping for robotic simulation.

Education

Certified Game Developer at SGD Darmstadt
January 11, 2030 - December 29, 2025
Autodesk Maya Foundations at 3D Academy Stuttgart
January 11, 2030 - December 29, 2025
Foundation-Advanced 3D Animation at CG Spectrum Foundation/Compositing
January 11, 2030 - December 29, 2025
Unreal Game Developer Academy at CG Spectrum
January 11, 2030 - December 29, 2025
Unity Advanced Programming Mentorship at M3DS Academy
January 11, 2030 - December 29, 2025

Qualifications

Certified Game Developer
January 11, 2030 - December 29, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment