3D animator, with experience in character rigging, web design, and graphic design. I worked on “Blaze and the Monster Machines” for WildBrain/Nickelodeon as an Animator, Senior Animator, and Animation Supervisor. I also worked on the Netflix original series “Dinotrux” for Bardel Entertainment/DreamWorks and I did animation and rigging for the award-winning children’s computer game “The Meadow” by Clicktoy Interactive. I am a graduate of the Animation Art and Design program at the Art Institute of Vancouver, and I completed BCIT’s Technical Web Designer program with distinction.
I have worked as a freelance website designer and developer where I have served clients from various professional fields including digital arts, clinical counselling, and nutrition. I have also worked at Survivormate, an industry leader in emergency preparedness products, where I created and managed all web content as well as digital and printed and artwork for the company.
I have completed the Technical Web Designer program at BCIT and the Animation Art & Design and Foundation for Design program at the Art Institute of Vancouver. I possess a wide set of skills including HTML5/CSS3, WordPress and Drupal, PHP, JavaScript and jQuery, MySQL, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, and 3D character animation and rigging in Maya. I am also knowledgeable in responsive and mobile web design, FTP management, SEO, and website usability principles.
In my free time, I am also dabbling in game development in the Unreal and Unity engines using the combined skills in graphic art and animation as well as the programming knowledge gained from my web development background. It is a dream of mine to eventually make my own independent game. It’s been a challenging project to undertake, and I’d love to reveal it one day.
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