3D animator, with experience in character rigging, web design, and graphic design. I worked on "Blaze and the Monster Machines" for WildBrain/Nickelodeon as an Animator, Senior Animator, and Animation Supervisor. I also worked on the Netflix original series "Dinotrux" for Bardel Entertainment/DreamWorks and I did animation and rigging for the award-winning children's computer game "The Meadow" by Clicktoy Interactive. I am a graduate of the Animation Art and Design program at the Art Institute of Vancouver, and I completed BCIT’s Technical Web Designer program with distinction. I have worked as a freelance website designer and developer where I have served clients from various professional fields including digital arts, clinical counselling, and nutrition. I have also worked at Survivormate, an industry leader in emergency preparedness products, where I created and managed all web content as well as digital and printed and artwork for the company. I have completed the Technical Web Designer program at BCIT and the Animation Art & Design and Foundation for Design program at the Art Institute of Vancouver. I possess a wide set of skills including HTML5/CSS3, WordPress and Drupal, PHP, JavaScript and jQuery, MySQL, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, and 3D character animation and rigging in Maya. I am also knowledgeable in responsive and mobile web design, FTP management, SEO, and website usability principles. In my free time, I am also dabbling in game development in the Unreal and Unity engines using the combined skills in graphic art and animation as well as the programming knowledge gained from my web development background. It is a dream of mine to eventually make my own independent game. It's been a challenging project to undertake, and I'd love to reveal it one day.

Kris Hanzek

3D animator, with experience in character rigging, web design, and graphic design. I worked on "Blaze and the Monster Machines" for WildBrain/Nickelodeon as an Animator, Senior Animator, and Animation Supervisor. I also worked on the Netflix original series "Dinotrux" for Bardel Entertainment/DreamWorks and I did animation and rigging for the award-winning children's computer game "The Meadow" by Clicktoy Interactive. I am a graduate of the Animation Art and Design program at the Art Institute of Vancouver, and I completed BCIT’s Technical Web Designer program with distinction. I have worked as a freelance website designer and developer where I have served clients from various professional fields including digital arts, clinical counselling, and nutrition. I have also worked at Survivormate, an industry leader in emergency preparedness products, where I created and managed all web content as well as digital and printed and artwork for the company. I have completed the Technical Web Designer program at BCIT and the Animation Art & Design and Foundation for Design program at the Art Institute of Vancouver. I possess a wide set of skills including HTML5/CSS3, WordPress and Drupal, PHP, JavaScript and jQuery, MySQL, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, and 3D character animation and rigging in Maya. I am also knowledgeable in responsive and mobile web design, FTP management, SEO, and website usability principles. In my free time, I am also dabbling in game development in the Unreal and Unity engines using the combined skills in graphic art and animation as well as the programming knowledge gained from my web development background. It is a dream of mine to eventually make my own independent game. It's been a challenging project to undertake, and I'd love to reveal it one day.

Available to hire

3D animator, with experience in character rigging, web design, and graphic design. I worked on “Blaze and the Monster Machines” for WildBrain/Nickelodeon as an Animator, Senior Animator, and Animation Supervisor. I also worked on the Netflix original series “Dinotrux” for Bardel Entertainment/DreamWorks and I did animation and rigging for the award-winning children’s computer game “The Meadow” by Clicktoy Interactive. I am a graduate of the Animation Art and Design program at the Art Institute of Vancouver, and I completed BCIT’s Technical Web Designer program with distinction.

I have worked as a freelance website designer and developer where I have served clients from various professional fields including digital arts, clinical counselling, and nutrition. I have also worked at Survivormate, an industry leader in emergency preparedness products, where I created and managed all web content as well as digital and printed and artwork for the company.

I have completed the Technical Web Designer program at BCIT and the Animation Art & Design and Foundation for Design program at the Art Institute of Vancouver. I possess a wide set of skills including HTML5/CSS3, WordPress and Drupal, PHP, JavaScript and jQuery, MySQL, Adobe Photoshop, Adobe Illustrator, Adobe Premiere Pro, and 3D character animation and rigging in Maya. I am also knowledgeable in responsive and mobile web design, FTP management, SEO, and website usability principles.

In my free time, I am also dabbling in game development in the Unreal and Unity engines using the combined skills in graphic art and animation as well as the programming knowledge gained from my web development background. It is a dream of mine to eventually make my own independent game. It’s been a challenging project to undertake, and I’d love to reveal it one day.

See more

Language

English
Fluent

Work Experience

3D Senior Animator / Lead Animator / Animation Supervisor at WildBrain Studios
August 6, 2018 - July 25, 2025
Worked as a 3D animator on Nickelodeon’s Blaze and the Monster Machines, delivering high-quality animation from blocking to final, reporting to the lead animator, animation director, and series director. Promoted to Senior Animator, Lead Animator, and Animation Supervisor; created a library of character and prop animations; assisted in episode preparation and provided scene direction; wrote MEL scripts to streamline shots; hosted presentations on topics such as composition and lip sync.
CG Animator at Bardel Entertainment
March 16, 2015 - February 2, 2018
3D animator on Netflix series Dinotrux and The Dragon Prince; developed layout and animation; collaborated with lead animators and animation supervisors; produced high quality layout and animation; ensured lighting, rendering, and compositing compatibility and smooth production pipeline; created an extensive library of character animations and developing custom rigs and scripts to maximize workflow efficiency.
Character Animator and Rigger at ClickToy Interactive
April 2, 2007 - July 18, 2008
Created animations and rigs for 3D characters and set props for the award-winning children’s game The Meadow. Collaborated with design, art, animation, and programming teams; supervised creation of additional rigs and animations; involved in QA testing; contributed to successful release of The Meadow which won several awards.
Web Designer and Developer at Kris Hanzek Web Design
October 15, 2012 - March 12, 2015
Freelance website designer and developer offering services including website building, graphic design, web hosting, database management, and consultation.

Education

Animation Art & Design and Foundation for Design at Art Institute of Vancouver
July 4, 2005 - December 17, 2006
Technical Web Designer Certificate at British Columbia Institute of Technology
May 21, 2012 - October 12, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Gaming