I'm Krushanu, a game designer and 3D artist with a passion for blending design, storytelling, and craftsmanship across digital and physical formats. I enjoy collaborating with cross-functional teams to turn ideas into playable experiences, from concept to production. I have led design initiatives at startups and educational projects, earned recognition for my work in animation and board game design, and continually seek opportunities to push the boundaries of interactive media.

Krushanu Waghmare

PRO

I'm Krushanu, a game designer and 3D artist with a passion for blending design, storytelling, and craftsmanship across digital and physical formats. I enjoy collaborating with cross-functional teams to turn ideas into playable experiences, from concept to production. I have led design initiatives at startups and educational projects, earned recognition for my work in animation and board game design, and continually seek opportunities to push the boundaries of interactive media.

Available to hire

I’m Krushanu, a game designer and 3D artist with a passion for blending design, storytelling, and craftsmanship across digital and physical formats. I enjoy collaborating with cross-functional teams to turn ideas into playable experiences, from concept to production.

I have led design initiatives at startups and educational projects, earned recognition for my work in animation and board game design, and continually seek opportunities to push the boundaries of interactive media.

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Language

English
Fluent
Hindi
Advanced

Work Experience

Game Designer at MyelinZ
May 1, 2025 - August 1, 2025
Engineered three functional cognitive games in Unity that capture medical data to assess cognitive readiness. Partnered with cross-functional teams to improve core gameplay by refining game mechanics, visual elements, and localization efforts. Demonstrated high adaptability and problem-solving skills to meet project deadlines in a dynamic startup environment.
Video Game Designer at UNESCO (Live Project)
January 1, 2024 - March 1, 2024
Directed a video game prototype highlighting deep-sea ecosystems and human impact, collaborating with animators and developers to create an immersive experience. Designed game mechanics and narrative elements to foster empathy for marine life, enhancing player engagement by 25% through playtesting and refinements. Integrated animation into the game development process, streamlining asset creation and enhancing visual storytelling, which reduced production time by 20% and improved team efficiency.
Board Game Designer at Skillmatics
June 1, 2021 - November 1, 2023
Engineered 25+ prototypes for tactile toys using diverse materials like wood, plastics, and foam, focusing on high-quality craftsmanship to meet rigorous safety standards and enhance user engagement. Designed product manuals with vibrant color palettes and simplified language, improving accessibility and engagement across diverse demographics, including children aged 6 and above. Established and led the company's 3D design team, enhancing game showcases and streamlining the design process to reduce production time. Orchestrated the entire lifecycle of three new board game concepts, from initial ideation to final production, illustrating over 300 unique cards and writing 10,000+ words of rulebook text. Organized and led bi-weekly design reviews, mentored 3 junior designers in 3D modeling and texturing, and improved asset quality by 40%, earning recognition from company leadership within six months.
Product Designer (Intern) at Forbes Marshall
January 1, 2021 - May 1, 2021
Formulated design modifications to address thermal expansion issues in the new valve design, achieving a 15% reduction in stress concentration and improving operational lifespan by two years. Developed and validated 3D models and tolerance stack-up analyses, presenting design modifications to development and manufacturing teams, with solutions adopted into the final product design, resulting in zero recalls.

Education

Master’s in Game Design at University of Arts London
January 11, 2030 - January 1, 2025
Bachelor’s in Product Design (B.Des Certificate) at MIT - ADT, India
January 11, 2030 - June 1, 2021
Master’s Certificate in Game Design at University of Arts London
January 1, 2025 - March 16, 2026
Bachelor of Design (B.Des) in Product Design at MIT - ADT, India
January 11, 2030 - June 1, 2021

Qualifications

Best Student Animated Film (Animators Guild India)
January 11, 2030 - June 1, 2025
Best Toy Award (Good Housekeeping 2023)
June 1, 2023 - March 16, 2026
Masters Certificate in Game Design
January 11, 2030 - March 16, 2026
Bachelor of Design (B.Des) in Product Design
January 11, 2030 - June 1, 2021

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services