Hi, I'm Kseniya Samatokhina, a UX/UI designer with a background in 3D generalist and VFX. I help teams upgrade brand identity and craft modern, accessible interfaces that delight users. I enjoy collaborating with product managers and developers to deliver measurable improvements in usability and visual impact. I design for real-world use, combining user research, design systems, wireframes, prototyping, and testing to create scalable solutions. My experience spans remote collaboration across Poland and beyond, with a track record of improving branding and user experiences through thoughtful UX decisions.

Kseniya Samatokhina

Hi, I'm Kseniya Samatokhina, a UX/UI designer with a background in 3D generalist and VFX. I help teams upgrade brand identity and craft modern, accessible interfaces that delight users. I enjoy collaborating with product managers and developers to deliver measurable improvements in usability and visual impact. I design for real-world use, combining user research, design systems, wireframes, prototyping, and testing to create scalable solutions. My experience spans remote collaboration across Poland and beyond, with a track record of improving branding and user experiences through thoughtful UX decisions.

Available to hire

Hi, I’m Kseniya Samatokhina, a UX/UI designer with a background in 3D generalist and VFX. I help teams upgrade brand identity and craft modern, accessible interfaces that delight users. I enjoy collaborating with product managers and developers to deliver measurable improvements in usability and visual impact.

I design for real-world use, combining user research, design systems, wireframes, prototyping, and testing to create scalable solutions. My experience spans remote collaboration across Poland and beyond, with a track record of improving branding and user experiences through thoughtful UX decisions.

See more

Language

Polish
Fluent
Belarusian
Fluent
Russian
Fluent
English
Advanced

Work Experience

3D Generalist / VFX Artist at Creativity AR
January 1, 2023 - January 1, 2026
Optimized assets for real-time performance; created game-ready environments and props from references; led discussions on scale, readability, and visual clarity; collaborated with Project Manager; managed assets via Git-based iterative workflow.
UX/UI Designer at Terra-Line LLC
January 1, 2026 - March 1, 2026
Designed a photo service customization user flow for a responsive website using Figma; sketched, wireframed, prototyped, and tested with users; upgraded branding with a modern system consisting of 80+ elements aligned to a new brand guide; conducted a focus-group-based user research that contributed to a 27% increase in NPS; managed the project in collaboration with the PM using an Agile framework to ensure timely, quality delivery.

Education

Bachelor's degree at University of Lower Silesia
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services