Available to hire
I am an XR, 2D and 3D Game Developer with experience building and shipping games, AR/VR applications, and interactive simulations using Unity and Unreal Engine. I focus on gameplay programming, XR interaction design, UI systems, optimization, and mobile deployment, with published work on Google Play.
I’ve contributed to multiple AR/VR projects and immersive experiences, and I also work as an AI Trainer evaluating and validating LLM outputs for RLHF workflows. My goal is to create engaging, performant user experiences across mobile and immersive platforms.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Intermediate
Work Experience
3D Artist & Game Developer Intern at Blister Games
July 1, 2025 - September 30, 2025Engineered gameplay mechanics and interactive systems using Unity and Unreal Engine for prototype validation, including state management and physics-based interactions. Designed and optimized 25+ 3D props and environment assets, reducing average file size by ~20% while maintaining visual fidelity for real-time rendering. Architected UI frameworks and gameplay interactions to enable rapid prototype iteration and produced 5+ playable demos for stakeholder feedback. Established asset integration and optimization workflows for the production pipeline, improving build times by ~15% using LOD implementations.
AI Trainer (Freelance) at SoftAge & Soul AI
April 1, 2025 - PresentEvaluated 250+ AI-generated responses across multiple LLMs using structured comparative rubrics and used findings to support quality improvements. Engineered AI-assisted workflows and interactive content systems contributing to RLHF training data collection and validation. Improved training data quality by analyzing response patterns and flagging inconsistencies, helping enhance model performance across 3+ evaluation categories.
Education
B.Tech in Electronics and Computer Science Engineering at NIST University, Odisha
January 1, 2022 - January 1, 2026Intermediate (CBSE) at Takshashila Residential School
January 1, 2020 - January 1, 2022B.Tech (Electronics and Computer Science Engineering) at NIST University, Odisha
January 1, 2022 - January 1, 2026Intermediate (CBSE) at Takshashila Residential School
January 1, 2020 - January 1, 2022Qualifications
IEEE Innovation Expo Winner
January 11, 2030 - August 19, 2026IEEE SSH Hackathon 2024 – Runner-up
January 1, 2024 - August 19, 2026Visionary Hackathon – Top 10
January 11, 2030 - August 19, 2026DayZero Hackathon – Runner-up
January 11, 2030 - August 19, 2026HackArena Hackathon 2024 – Winner
January 1, 2024 - August 19, 2026Advaya Hackathon – Finalist
January 11, 2030 - August 19, 2026NPTEL – C Programming
January 11, 2030 - August 19, 2026Joy of Computing using Python
January 11, 2030 - August 19, 2026Industry Experience
Gaming, Software & Internet, Education, Media & Entertainment, Computers & Electronics
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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