James M. Cruzalegui is a composer and sound designer focused on creating immersive audiovisual experiences, from composition and orchestration to detailed sound design, mixing, and spatial audio. Fluent in English/French and hands-on with both studio and real-world production workflows, he enjoys collaborating with like-minded teams to bring stories to life through sound.
Adaptable and fast-learning with modern music production tools, James has experience across film scoring, documentary and corporate projects, and interactive media for games, including integration with Wwise middleware. He is actively seeking collaborators and meaningful professional connections on exciting audiovisual work.
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Working alongside an animation studio, I was the sole composer for a short animated documentary about the history of the Scottish Covenanters. Over three months I provided several music drafts to the studio who, along with their client, gave feedback for revising the score.
For a student project, I led a team of sound designers for the demo of a videogame. As well as managing the team’s weekly workload and welfare, I produced dozens of different sound effects, from nature foley to fantasy SFX and monster cries.
I also handled the integration of all sound effects using Wwise, with help from one of the game developers.
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