Experienced Gameplay and Systems Engineer with 3+ years of professional experience developing games in Unreal Engine (C++) and Unity (C#). Specializes in building scalable gameplay systems, multiplayer architecture, AI systems, and data-driven frameworks. Passionate about creating maintainable systems that support rapid iteration and long-term scalability. I enjoy collaborating with design and engineering teams to translate game concepts into production-ready architecture and features.

Kyle Cuss

PRO

Experienced Gameplay and Systems Engineer with 3+ years of professional experience developing games in Unreal Engine (C++) and Unity (C#). Specializes in building scalable gameplay systems, multiplayer architecture, AI systems, and data-driven frameworks. Passionate about creating maintainable systems that support rapid iteration and long-term scalability. I enjoy collaborating with design and engineering teams to translate game concepts into production-ready architecture and features.

Available to hire

Experienced Gameplay and Systems Engineer with 3+ years of professional experience developing games in Unreal Engine (C++) and Unity (C#). Specializes in building scalable gameplay systems, multiplayer architecture, AI systems, and data-driven frameworks.

Passionate about creating maintainable systems that support rapid iteration and long-term scalability. I enjoy collaborating with design and engineering teams to translate game concepts into production-ready architecture and features.

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Experience Level

Expert
Expert
Expert

Language

English
Fluent

Work Experience

Gameplay / Systems Engineer at RED Gaming
January 1, 2025 - Present
Developed modular gameplay code designed for rapid iteration in small team environments; built scalable gameplay and AI systems; performed Unity engine upgrades and resolved dependency conflicts; integrated new gameplay systems into existing project frameworks and asset pipelines.

Education

Add your educational history here.

Qualifications

Anthropology Certificate of Completion
January 1, 2011 - May 8, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Computers & Electronics, Professional Services