Available to hire
I’m an environment artist with over 6 years of industry experience, passionate about world-building and creating immersive, visually rich spaces for players to explore. I focus on delivering high-fidelity assets while continuously expanding my technical skills across the game art pipeline.
I’m a collaborative, adaptable teammate committed to elevating both a project’s aesthetic and the team’s workflow—staying performance-aware with efficient optimization practices and clear, organized asset production from concept to engine implementation.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Work Experience
Environment Artist at Natural Motion Games
March 1, 2020 - August 1, 2026Part of the team delivering high fidelity 3D playable environments for the CSR Mobile Racing franchise. Authored high-quality environment assets including hero props, modular assets, buildings, foliage, and large-scale terrain. Collaborated with level design and lighting artists to maintain cohesive visual benchmarks across the project. Led visual research and planning/preproduction for new environments. Focused on performance and optimization by following strict optimization workflows, managing polygon budgets, UV layouts, and draw calls. Independently owned tasks from initial concept through to final engine implementation.
Environment Artist (Intern) at Escape Studios
June 1, 2019 - August 31, 2019Worked in a small team of environment artists to create a virtual tour of the Acropolis using Unreal Engine. Developed environment assets that were realistic representations of the real-life area. Attended daily team meetings to ensure project milestones and delivery were on track.
Environment Artist Intern at Escape Studios
June 1, 2019 - August 1, 2019Worked in a small team of environment artists to create a virtual tour of the Acropolis in Unreal Engine. Produced environment assets as realistic representations of the real-life location. Participated in daily team meetings to help ensure the project stayed on track.
Education
BA, The Art of Video Games (Degree) at Escape Studios
January 1, 2017 - January 1, 2020Level 3 Diploma - Fine Art (Grade - Merit) at South Essex College
January 1, 2015 - January 1, 2017BA, The Art of Video Games (Grade-First South Essex College - Level 3 Diploma - Fine Art) at Escape Studios
January 1, 2017 - January 1, 2020Level 3 Diploma - Fine Art (Grade-Merit) at South Essex College
January 1, 2015 - January 1, 2017Qualifications
Rookies 2019 - Draft Selection
January 1, 2019 - January 1, 2019Rookies 2020 - Draft Selection / Excellence Award
January 1, 2020 - January 1, 2020Grads in Games 2020 - One to Watch (3D Environment Art)
January 1, 2020 - January 1, 2020Pablo Gomez’s Door Art Concept Challenge 2022 - Finalist
January 1, 2022 - January 1, 2022Industry Experience
Gaming, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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