I’m an experienced 3D Artist innovative in armor design, cosplay props, game assets, and character modeling. Using Blender, ZBrush, and Substance Painter, I create high-quality 3D models, STL files, and realistic renders for clients worldwide. From sci-fi armor to fantasy characters, I deliver custom 3D designs ready for 3D printing, game integration, or product visualization. Whether you need hard-surface modeling, creature sculpting, or PBR texturing, I bring your ideas to life with detail, accuracy, and creativity. My approach is creative yet technical—every project is designed with attention to detail, optimized for performance, and tailored to your vision. Whether you need game-ready assets, 3D animations, or photorealistic renders, I can deliver professional results on time and within budget. Let’s collaborate and bring your ideas to life in stunning 3D.

Medewase Alfred

5.0 (2 reviews)

I’m an experienced 3D Artist innovative in armor design, cosplay props, game assets, and character modeling. Using Blender, ZBrush, and Substance Painter, I create high-quality 3D models, STL files, and realistic renders for clients worldwide. From sci-fi armor to fantasy characters, I deliver custom 3D designs ready for 3D printing, game integration, or product visualization. Whether you need hard-surface modeling, creature sculpting, or PBR texturing, I bring your ideas to life with detail, accuracy, and creativity. My approach is creative yet technical—every project is designed with attention to detail, optimized for performance, and tailored to your vision. Whether you need game-ready assets, 3D animations, or photorealistic renders, I can deliver professional results on time and within budget. Let’s collaborate and bring your ideas to life in stunning 3D.

Available to hire

I’m an experienced 3D Artist innovative in armor design, cosplay props, game assets, and character modeling. Using Blender, ZBrush, and Substance Painter, I create high-quality 3D models, STL files, and realistic renders for clients worldwide. From sci-fi armor to fantasy characters, I deliver custom 3D designs ready for 3D printing, game integration, or product visualization. Whether you need hard-surface modeling, creature sculpting, or PBR texturing, I bring your ideas to life with detail, accuracy, and creativity.

My approach is creative yet technical—every project is designed with attention to detail, optimized for performance, and tailored to your vision. Whether you need game-ready assets, 3D animations, or photorealistic renders, I can deliver professional results on time and within budget.
Let’s collaborate and bring your ideas to life in stunning 3D.

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Language

English
Fluent
French
Intermediate
Spanish; Castilian
Intermediate
German
Intermediate

Work Experience

3D Artist at Freelance / Self-Employed
January 5, 2022 - Present
Created high-quality 3D models, animations, and photorealistic renders for clients across gaming, advertising, and product visualization. Specialized in texturing, lighting, and rendering for both real-time and pre-rendered projects. Delivered game-ready assets for Unity and Unreal Engine while collaborating with international clients to meet deadlines and exceed expectations.
3D Visualization Specialist at Creative Media Studio
August 15, 2018 - July 31, 2020
Produced detailed architectural visualizations for residential and commercial spaces. Worked closely with architects and interior designers to bring concepts to life using realistic lighting, textures, and materials. Delivered engaging 3D walkthroughs and still renders for client presentations and marketing campaigns
Video Editor & Animator at Tech & Design Agency
March 3, 2016 - December 20, 2017
Assisted in producing animated videos and editing content for corporate presentations, product launches, and online marketing. Learned animation fundamentals, timing, and visual storytelling. Worked with senior animators to refine projects and deliver polished final outputs.
Product Visualization Artist at Pixel Perfect Studios
February 10, 2019 - June 30, 2019
Created photorealistic 3D product renders for e-commerce, advertising, and branding campaigns. Worked closely with marketing teams to ensure visuals matched brand aesthetics. Delivered detailed lighting, texturing, and compositing for high-impact presentations and promotional materials.
Game Asset Creator at LevelUp Interactive
July 15, 2018 - December 20, 2018
Designed and optimized 3D assets for real-time rendering in Unity and Unreal Engine. Created characters, props, and environment elements while ensuring game-ready performance. Collaborated with game designers to meet stylistic and technical requirements.

Education

Diploma in 3D Animation & Digital Art at Udemy – 3D Modeling & Animation Mastery Series
January 15, 2018 - October 18, 2023
Completed intensive training in 3D modeling, texturing, and rendering using Blender, ZBrush, and Substance Painter. Specialized in armor design, hard-surface modeling, and character creation for games, films, and 3D printing. Developed a strong portfolio of professional-quality work and mastered industry-standard workflows.

Qualifications

Professional Certificate in 3D Design & Digital Visualization (University-Accredited Program)
August 12, 2024 - June 12, 2025
Earned a professional certificate in 3D design, animation, and digital visualization, covering modeling, sculpting, and rendering for entertainment, product design, and manufacturing. Trained extensively in industry-standard software including Blender, ZBrush, and Substance Painter. Developed expertise in hard-surface modeling, PBR texturing, and production-ready asset creation. Completed portfolio projects aligned with film, gaming, and 3D printing industry standards.
Certified 3D Modeling & Digital Art Specialist (CG Spectrum)
February 15, 2024 - April 15, 2025
Completed professional certification in 3D modeling, sculpting, and rendering with a focus on armor design, cosplay props, and game-ready assets. Gained advanced skills in Blender, ZBrush, and Substance Painter, mastering hard-surface modeling, PBR texturing, UV mapping, and STL file preparation for 3D printing. Trained under industry professionals, delivering high-detail, client-ready designs that meet game, film, and production standards.
Accredited Certificate in Digital Sculpture & Hard-Surface Design (University Partnership Program)
June 5, 2023 - September 18, 2024
Completed a structured program in digital sculpting, environment design, and high-poly modeling. Gained advanced expertise in realistic rendering, material creation, and production-ready asset pipelines for gaming, VR/AR, and 3D printing. Delivered complex design projects under industry-standard production workflows.
Advanced Diploma in 3D Modeling & Concept Art (CG Spectrum)
August 10, 2022 - August 12, 2025
Specialized in character creation, armor design, and prop modeling for games, film, and collectibles. Trained in Blender, ZBrush, and Substance Painter with mastery in PBR workflows, UV mapping, retopology, and STL file preparation. Developed portfolio-ready assets meeting AAA game and cinematic quality standards.

Industry Experience

Media & Entertainment
    uniE621 Dragon’s Resolve: The Unyielding Spirit of Shiryu
    graphicdesigner illustrator designer
    uniE621 Shadowbound Duel: The Blade and the Abyss
    illustrator designer graphicdesigner
    uniE621 Stylized Dragon-Hybrid Character-3D Modeling & Outfit Design
    illustrator graphicdesigner designer
    uniE621 Stylized Anthropomorphic Character-3D Modeling & Texturing
    graphicdesigner illustrator designer