Medewase Alfred

Available to hire

I’m an experienced 3D Artist innovative in armor design, cosplay props, game assets, and character modeling.

About

I’m an experienced 3D Artist innovative in armor design, cosplay props, game assets, and character modeling. Using Blender, ZBrush, and Substance Painter, I create high-quality 3D models, STL files, and realistic renders for clients worldwide. From sci-fi armor to fantasy characters, I deliver custom 3D designs ready for 3D printing, game integration, or product visualization. Whether you need hard-surface modeling, creature sculpting, or PBR texturing, I bring your ideas to life with detail, accuracy, and creativity.

My approach is creative yet technical—every project is designed with attention to detail, optimized for performance, and tailored to your vision. Whether you need game-ready assets, 3D animations, or photorealistic renders, I can deliver professional results on time and within budget.
Let’s collaborate and bring your ideas to life in stunning 3D.

Languages

  • EnglishFluent
  • FrenchIntermediate
  • Spanish; CastilianIntermediate
  • GermanIntermediate

Industry experience

  • Media & Entertainment

Projects · 5

Work experience· 5 roles

3D Artist · Freelance / Self-EmployedJan 2022 – Present · 4 yrs 11 mos

Created high-quality 3D models, animations, and photorealistic renders for clients across gaming, advertising, and product visualization. Specialized in texturing, lighting, and rendering for both real-time and pre-rendered projects. Delivered game-ready assets for Unity and Unreal Engine while collaborating with international clients to meet deadlines and exceed expectations.

Product Visualization Artist · Pixel Perfect StudiosFeb 2019 – Jun 2019 · 5 mos

Created photorealistic 3D product renders for e-commerce, advertising, and branding campaigns. Worked closely with marketing teams to ensure visuals matched brand aesthetics. Delivered detailed lighting, texturing, and compositing for high-impact presentations and promotional materials.

3D Visualization Specialist · Creative Media StudioAug 2018 – Jul 2020 · 2 yrs

Produced detailed architectural visualizations for residential and commercial spaces. Worked closely with architects and interior designers to bring concepts to life using realistic lighting, textures, and materials. Delivered engaging 3D walkthroughs and still renders for client presentations and marketing campaigns

Game Asset Creator · LevelUp InteractiveJul 2018 – Dec 2018 · 6 mos
Video Editor & Animator · Tech & Design AgencyMar 2016 – Dec 2017 · 1 yr 10 mos

Education

Diploma in 3D Animation & Digital Art · Udemy – 3D Modeling & Animation Mastery Series2018 – 2023

Completed intensive training in 3D modeling, texturing, and rendering using Blender, ZBrush, and Substance Painter. Specialized in armor design, hard-surface modeling, and character creation for games, films, and 3D printing. Developed a strong portfolio of professional-quality work and mastered industry-standard workflows.

Certifications and awards

Professional Certificate in 3D Design & Digital Visualization (University-Accredited Program)2024 – 2025

Earned a professional certificate in 3D design, animation, and digital visualization, covering modeling, sculpting, and rendering for entertainment, product design, and manufacturing. Trained extensively in industry-standard software including Blender, ZBrush, and Substance Painter. Developed expertise in hard-surface modeling, PBR texturing, and production-ready asset creation. Completed portfolio projects aligned with film, gaming, and 3D printing industry standards.

Certified 3D Modeling & Digital Art Specialist (CG Spectrum)2024 – 2025

Completed professional certification in 3D modeling, sculpting, and rendering with a focus on armor design, cosplay props, and game-ready assets. Gained advanced skills in Blender, ZBrush, and Substance Painter, mastering hard-surface modeling, PBR texturing, UV mapping, and STL file preparation for 3D printing. Trained under industry professionals, delivering high-detail, client-ready designs that meet game, film, and production standards.

Accredited Certificate in Digital Sculpture & Hard-Surface Design (University Partnership Program)2023 – 2024

Completed a structured program in digital sculpting, environment design, and high-poly modeling. Gained advanced expertise in realistic rendering, material creation, and production-ready asset pipelines for gaming, VR/AR, and 3D printing. Delivered complex design projects under industry-standard production workflows.

Advanced Diploma in 3D Modeling & Concept Art (CG Spectrum)2022 – 2025

Specialized in character creation, armor design, and prop modeling for games, film, and collectibles. Trained in Blender, ZBrush, and Substance Painter with mastery in PBR workflows, UV mapping, retopology, and STL file preparation. Developed portfolio-ready assets meeting AAA game and cinematic quality standards.

Testimonials · 5.0 from 2 reviews

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