I am a 2D + 3D artist with a postgraduate master’s degree in technical art for video games. I specialize in 3D modeling with ZBrush and have a strong track record of delivering high-quality assets for minis and board games, including character and prop work. I enjoy collaborating across disciplines to bring concepts to polished, market-ready assets. I have extensive experience in the miniatures and board game industry, working on my own brand and for third parties. I’ve collaborated with publishers and studios to create models, sculpts, and game-ready assets, always aiming for aesthetic quality and production efficiency.

Luis Miguel Cobo

I am a 2D + 3D artist with a postgraduate master’s degree in technical art for video games. I specialize in 3D modeling with ZBrush and have a strong track record of delivering high-quality assets for minis and board games, including character and prop work. I enjoy collaborating across disciplines to bring concepts to polished, market-ready assets. I have extensive experience in the miniatures and board game industry, working on my own brand and for third parties. I’ve collaborated with publishers and studios to create models, sculpts, and game-ready assets, always aiming for aesthetic quality and production efficiency.

Available to hire

I am a 2D + 3D artist with a postgraduate master’s degree in technical art for video games. I specialize in 3D modeling with ZBrush and have a strong track record of delivering high-quality assets for minis and board games, including character and prop work. I enjoy collaborating across disciplines to bring concepts to polished, market-ready assets.

I have extensive experience in the miniatures and board game industry, working on my own brand and for third parties. I’ve collaborated with publishers and studios to create models, sculpts, and game-ready assets, always aiming for aesthetic quality and production efficiency.

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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

3D Printing Technician at Freelance
December 1, 2024 - Present
Provided 3D printed prototypes and final parts, prepared 3D files for printing, selected materials, and supervised post-processing for fit and finish.
Commissioned 3D Artist at Freelance
November 30, 2024 - October 27, 2025
Created 3D assets on commission for clients, coordinating iterations and delivering render-ready files.
3D Artist + Project Manager at Patreon + Online Shop
December 31, 2024 - October 27, 2025
Managed 3D art production, customer communications and project planning for Patreon supporters and online shop; oversaw workflows and delivery timelines.
3D Modeler Internship at Dual Mirror Games
July 31, 2018 - October 27, 2025
Internship focusing on 3D modeling pipeline, asset creation and collaboration with a small game studio.
3D Printing Technician at Freelance
December 1, 2024 - November 6, 2025
Provide 3D printing services, prepare files and prototypes, troubleshoot prints, and deliver finished parts for clients.
Commissioned 3D Artist at Self-employed / Freelance
November 30, 2024 - November 30, 2024
Delivered commissioned 3D artwork and assets as a freelance artist for various clients.
3D Artist + Project Manager at Patreon + Online Shop
December 31, 2024 - December 31, 2024
Created and managed 3D art assets for Patreon supporters and an online shop; oversaw project timelines, production workflows, and client communications.
3D Modeler Internship at Dual Mirror Games
July 31, 2018 - July 31, 2018
Internship focusing on 3D modeling and asset creation for game projects; collaborated with the team to develop models and iterations.
3D Printing Technician at Freelance
December 1, 2024 - November 21, 2025
Provide 3D printing services, setup and troubleshooting, post-processing, and customer support for print-on-demand projects.
3D Artist + Project Manager at Patreon
July 1, 2024 - July 1, 2024
Created 3D art assets and managed project pipelines for Patreon supporters, coordinating schedules and deliverables.
3D Modeler Intern at Dual Mirror Games
July 1, 2018 - July 1, 2018
Assisted in 3D modeling tasks and asset production, supporting the art team.
Painted Miniature at Kairos Fateweaver (Client Project)
October 1, 2025 - October 1, 2025
Painted miniature for customer.
Warrior Character at OOMM Games
May 1, 2023 - May 1, 2023
Character asset creation for a game project.
Grandia2 Model at RN Estudio
November 1, 2022 - November 1, 2022
3D model creation for Grandia2 project.
Paladin Character at Archvillain Games
October 1, 2022 - October 1, 2022
Character modeling work for a project.
4 Original Characters at Roll For Combat
September 1, 2021 - September 1, 2021
Designed four original characters for a project.
Treant + Fire Elemental at TitanCraft
February 1, 2021 - February 1, 2021
Created creature assets and elemental models.
RTS Prototype Developer at Mutant Fortress
May 1, 2024 - May 1, 2024
RTS prototype using ZBrush, Blender, Gaea, SBS Painter, and Unreal Engine 5.
3D Artist + Project Manager at Patreon
November 1, 2019 - July 1, 2024
Managed 3D art assets and project workflows for Patreon campaigns; oversaw milestones, client communications, and deliverables.
Miniature Painter at Kairos Fateweaver
August 1, 2025 - October 1, 2025
Painted miniature for customer; high-detail finishing, shading and highlighting for tabletop quality.
3D Modeler at RN Estudio
November 1, 2022 - November 1, 2022
3D model for Grandia2 project.
RTS Prototype: Mutant Fortress at Self-initiated project
December 1, 2023 - May 1, 2024
Independently developed RTS prototype using ZBrush, Blender, Gaea, SBS Painter and Unreal Engine 5.

Education

Master en Technical Artist at UT-HUB, Zaragoza
January 1, 2024 - October 27, 2025
3Ds Max Modeling Crash Course at Trazos, Madrid
January 1, 2018 - January 31, 2018
Pixologic’s official Zbrush Intensive Course at Cice, Madrid
July 1, 2017 - July 31, 2017
Degree in 3D Animation, Video Games and App Development at Nuevas Profesiones, Sevilla
January 1, 2016 - December 31, 2018
Master en Technical Artist at UT-HUB, Zaragoza
January 1, 2024 - November 6, 2025
3DsMax modeling crash course at Trazos, Madrid
January 1, 2018 - November 6, 2025
Pixologic’s official Zbrush Intensive Course at Cice, Madrid
July 1, 2017 - November 6, 2025
Degree in 3D animation, video games and app development at Nuevas Profesiones, Sevilla
January 1, 2016 - December 31, 2018
Masters in Technical Artist at UT-HUB, Zaragoza
October 1, 2023 - July 1, 2024
3DsMax modeling crash course at Trazos, Madrid
June 1, 2018 - June 1, 2018
Pixologic’s official Zbrush Intensive Course at Cice, Madrid
July 1, 2017 - July 1, 2017
Degree in 3D animation, video games and app development at Nuevas Profesiones, Sevilla
January 1, 2016 - January 1, 2018
Master's degree in Technical Art for Video Games at UT-HUB
October 1, 2023 - July 1, 2024
3DsMax modeling crash course at Trazos, Madrid
June 1, 2018 - June 3, 2026
ZBrush Intensive Course at CICE, Madrid
July 1, 2017 - June 3, 2026
Degree in 3D animation, video games and app development at Nuevas Profesiones, Sevilla
January 1, 2016 - January 1, 2018

Qualifications

Master en Technical Artist
January 1, 2024 - October 27, 2025
Pixologic ZBrush Intensive Course
July 1, 2017 - July 31, 2017
3Ds Max Modeling Crash Course
January 1, 2018 - January 31, 2018
ZBrush Intensive Course
January 11, 2030 - June 3, 2026
3DsMax modeling crash course
January 11, 2030 - June 3, 2026
B2 First Certificate (English)
January 11, 2030 - June 3, 2026

Industry Experience

Gaming, Media & Entertainment, Manufacturing, Software & Internet, Professional Services