Available to hire
Hi, I’m Liam Robertson. I’m a highly expressive 3D character animator with strong technical skills in Maya and Substance Painter. I love bringing characters to life through my work, and I enjoy tackling challenging shots with a collaborative mindset.
Over the past years I’ve collaborated on high-profile projects and student collaborations, exploring Unreal Engine, shader work in Maya, and environment design. I’m driven to push creative and technical boundaries, and I’m always looking for opportunities to grow.
Experience Level
Expert
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Language
English
Fluent
Work Experience
Lead Animator at NHS Wales / University Hospital of Wales 3D Recreation (Kino Collaboration with ILM, Chokepoint Creative)
January 1, 2025 - November 4, 2025Lead animator and cinematics work on an internal NHS Wales 3D recreation project; collaboration with Industrial Light & Magic via the Kino collaboration; contributed to animation pipelines, Unreal Engine implementation, and Maya-based animation and shader work.
Lead Animator at PunkCat (University Group Collaboration)
August 31, 2023 - August 31, 2023Led animation for the short film PunkCat; included cat bipeds, climbing, running, and landing shots; created shader in Maya using Arnold; environment modeling; transitioned into Unreal Engine 5 workflows.
Lead Animator at Teesside University
May 1, 2024 - May 1, 2024Final year project: Advanced Locomotion; animation, modeling, and environment work resulting in a short film; collaboration with Jenna Tallent.
Education
BA (Hons) Computer Character Animation at Teesside University
January 1, 2024 - January 1, 2025Qualifications
Industry Experience
Media & Entertainment, Gaming
Experience Level
Expert
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