Lim Shu Sean
Hi, I’m Lim Shu Sean, a Software Engineering undergraduate with hands-on experience in game development.
About
Hi, I’m Lim Shu Sean, a Software Engineering undergraduate with hands-on experience in game development. I’ve led self-directed projects and completed an internship focused on UI/UX systems migration, and I thrive in fast-paced environments. I’m passionate about turning ideas into playful, polished experiences.
As an avid RPG enthusiast, I bring analytical gameplay insights and a quick learner mindset, eager to collaborate across disciplines to deliver engaging gameplay systems and responsive tools that players love.
- 2 years' experience
- Joined March 2026
Languages
- EnglishFluent
- ChineseAdvanced
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Education
- Professional Services
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Work experience· 7 roles
High-speed arcade rainforest racer; drift/boost, AI opponents, track-based racing flow; spline road mesh generation, shader visuals, color grading; playtesting.
Late-night delivery horror experience for Beyond Game Jam 2026: BiasBreakers; ECS-based crowd rendering (1000 zombies with LOD); flow-field navigation, road-network routing, garage upgrades, pause/settings UI.
Group project for Global Game Jam Malaysia 2026: developed a simple first-person horror game; implemented enemy AI using state machines and adaptive pathfinding; created 'Mask' mechanic; added item system; applied post-processing for PS2 look.
Education· 15
Certifications and awards
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