I am a passionate Software Engineering undergraduate with hands-on experience in game development and a focus on gameplay programming. I have driven self-directed projects and completed an internship focused on UI/UX systems migration, building and integrating data-driven interfaces with live server APIs. I adapt quickly to new environments and enjoy collaborating with others to create engaging player experiences. As an avid RPG enthusiast, I bring analytical gameplay insights to design and programming decisions. I learn quickly and thrive in dynamic team settings, always aiming to deliver polished, enjoyable experiences for players.

Lim Shu Sean

I am a passionate Software Engineering undergraduate with hands-on experience in game development and a focus on gameplay programming. I have driven self-directed projects and completed an internship focused on UI/UX systems migration, building and integrating data-driven interfaces with live server APIs. I adapt quickly to new environments and enjoy collaborating with others to create engaging player experiences. As an avid RPG enthusiast, I bring analytical gameplay insights to design and programming decisions. I learn quickly and thrive in dynamic team settings, always aiming to deliver polished, enjoyable experiences for players.

Available to hire

I am a passionate Software Engineering undergraduate with hands-on experience in game development and a focus on gameplay programming. I have driven self-directed projects and completed an internship focused on UI/UX systems migration, building and integrating data-driven interfaces with live server APIs. I adapt quickly to new environments and enjoy collaborating with others to create engaging player experiences.

As an avid RPG enthusiast, I bring analytical gameplay insights to design and programming decisions. I learn quickly and thrive in dynamic team settings, always aiming to deliver polished, enjoyable experiences for players.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Chinese
Advanced

Work Experience

Game Development Intern at Shenzhen Qianhai Seed Entertainment Technology Co., Ltd
September 1, 2025 - January 1, 2026
Migrated UI from NGUI to Unity’s UGUI, building 5+ interfaces (Daily Login, Rewards, Profile). Adapted localization for Simplified Chinese, English, and Traditional Chinese. Developed data-driven UI components connected to live server APIs. Solved tap and rendering conflicts between UGUI and NGUI.
Web Development Intern at Seesharp Solutions Sdn. Bhd.
May 1, 2021 - July 1, 2021
Developed responsive web pages using HTML, CSS, Bootstrap, and WordPress. Gained foundational experience in client-side development and agile software practices.

Education

Certificate at Udemy (Gamedev.tv) - Unreal Engine 5 C++ Game Development
January 11, 2030 - March 11, 2026
Bachelor of Software Engineering (Minor: Game Design | Extension: Mobile Computing) at Taylor’s University
January 11, 2030 - January 1, 2026
Foundation in Computing at Taylor’s University
January 11, 2030 - January 1, 2022
Unreal Engine 5 C++ Game Development at Udemy (Gamedev.tv)
January 11, 2030 - March 24, 2026
Bachelor of Software Engineering (Minor: Game Design | Extension: Mobile Computing) at Taylor’s University
January 11, 2030 - January 1, 2026
Foundation in Computing at Taylor’s University
January 11, 2030 - January 1, 2022

Qualifications

Unreal Engine 5 C++ Game Development (Certificate)
January 11, 2030 - March 11, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education