I am a 3D graphic artist focused on creating Game-ready assets. I have experience with modeling low and high poly models, UV unwrapping, texturing and optimizing for the game engine. For the last 4 years I have been creating assets for Puzzle games that not only look good but also have a functional element that fits into the gameplay of the game. I worked on the games - The House of Da Vinci 3, The House of Da Vinci VR and The House of Tesla. I enjoy when I can turn a concept, reference or my own imagination into a real model, which I then see used as part of the whole in a classic or VR game scene. I prefer to work in Blender, Zbrush and Substance painter. Here is a link to my portfolio - _Website not available. Sign in: https://www.twine.net/signup_

LADA MIKUŠOVÁ

I am a 3D graphic artist focused on creating Game-ready assets. I have experience with modeling low and high poly models, UV unwrapping, texturing and optimizing for the game engine. For the last 4 years I have been creating assets for Puzzle games that not only look good but also have a functional element that fits into the gameplay of the game. I worked on the games - The House of Da Vinci 3, The House of Da Vinci VR and The House of Tesla. I enjoy when I can turn a concept, reference or my own imagination into a real model, which I then see used as part of the whole in a classic or VR game scene. I prefer to work in Blender, Zbrush and Substance painter. Here is a link to my portfolio - _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a 3D graphic artist focused on creating Game-ready assets. I have experience with modeling low and high poly models, UV unwrapping, texturing and optimizing for the game engine. For the last 4 years I have been creating assets for Puzzle games that not only look good but also have a functional element that fits into the gameplay of the game. I worked on the games - The House of Da Vinci 3, The House of Da Vinci VR and The House of Tesla. I enjoy when I can turn a concept, reference or my own imagination into a real model, which I then see used as part of the whole in a classic or VR game scene. I prefer to work in Blender, Zbrush and Substance painter. Here is a link to my portfolio - Website not available. Sign in: https://www.twine.net/signup

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Language

Slovak
Fluent
English
Advanced

Work Experience

3D Graphic Artist at Blue Brain Games studio
January 1, 2022 - November 13, 2025
Worked as part of a team to create high-quality 3D models and textures for games.
Web Developer at The House of Da Vinci 3
January 1, 2022 - January 1, 2022
Responsible for developing and maintaining the web presence, ensuring a seamless user experience.
3D Designer at SmartWear
January 1, 2020 - January 1, 2020
Created interactive 3D models and assets for VR applications.
Web Developer at FlipWork
January 1, 2020 - January 1, 2020
Developed mobile applications and websites using various web technologies.

Education

Master's degree at Academy of Arts in Banská Bystrica
January 1, 2016 - January 1, 2017
Bachelor's degree at Academy of arts in Banská Bystrica
January 1, 2012 - January 1, 2016
Secondary technical school at Samuela Mikulíka in Banská Štiavnica
January 1, 2007 - January 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services