I am a 3D graphic artist focused on creating Game-ready assets. I have experience with modeling low and high poly models, UV unwrapping, texturing and optimizing for the game engine. For the last 4 years I have been creating assets for Puzzle games that not only look good but also have a functional element that fits into the gameplay of the game. I worked on the games - The House of Da Vinci 3, The House of Da Vinci VR and The House of Tesla. I enjoy when I can turn a concept, reference or my own imagination into a real model, which I then see used as part of the whole in a classic or VR game scene. I prefer to work in Blender, Zbrush and Substance painter. Here is a link to my portfolio - Website not available. Sign in: https://www.twine.net/signup
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