Available to hire
I’m a 3D character artist and generalist with 6 years of experience creating 3D character assets for a wide variety of indie game projects.
My specialties are anime/cell shaded characters and all variety of monsters. As a generalist, I have experience across the whole 3D art pipeline and can produce fully rigged and textured assets.
I have experience with both Unity and Unreal Engine and can set up my character assets to be ready to use in engine by the devs. I can fill the role of technical artist when needed.
Language
English
Fluent
Work Experience
Education
Qualifications
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