I'm Laura Velásquez Botero, a designer and aspiring concept artist currently studying Digital Entertainment Design Engineering at Universidad Pontificia Bolivariana (UPB). I am on track to graduate in 2025, with a focus on animation and concept art, and I have a strong command of English. My professional experience includes roles as a Service and Graphic Designer at Nanashi Print, a Developer at Cloudfactory, and a Designer at Vasquez Editores, where I created visual materials, book covers, illustrations, and advertising pieces. I have solid skills in concept art, digital illustration, animation principles, and editorial design. I work with Adobe Photoshop, Illustrator, After Effects, Premiere Pro, InDesign, Procreate, Blender, and Canva. Through extracurricular artistic activities, I have honed creativity, time management, and the ability to work under pressure. My background in sports like volleyball and dance has strengthened teamwork, adaptability, and communication.

Laura Velásquez Botero

I'm Laura Velásquez Botero, a designer and aspiring concept artist currently studying Digital Entertainment Design Engineering at Universidad Pontificia Bolivariana (UPB). I am on track to graduate in 2025, with a focus on animation and concept art, and I have a strong command of English. My professional experience includes roles as a Service and Graphic Designer at Nanashi Print, a Developer at Cloudfactory, and a Designer at Vasquez Editores, where I created visual materials, book covers, illustrations, and advertising pieces. I have solid skills in concept art, digital illustration, animation principles, and editorial design. I work with Adobe Photoshop, Illustrator, After Effects, Premiere Pro, InDesign, Procreate, Blender, and Canva. Through extracurricular artistic activities, I have honed creativity, time management, and the ability to work under pressure. My background in sports like volleyball and dance has strengthened teamwork, adaptability, and communication.

Available to hire

I’m Laura Velásquez Botero, a designer and aspiring concept artist currently studying Digital Entertainment Design Engineering at Universidad Pontificia Bolivariana (UPB). I am on track to graduate in 2025, with a focus on animation and concept art, and I have a strong command of English. My professional experience includes roles as a Service and Graphic Designer at Nanashi Print, a Developer at Cloudfactory, and a Designer at Vasquez Editores, where I created visual materials, book covers, illustrations, and advertising pieces.

I have solid skills in concept art, digital illustration, animation principles, and editorial design. I work with Adobe Photoshop, Illustrator, After Effects, Premiere Pro, InDesign, Procreate, Blender, and Canva. Through extracurricular artistic activities, I have honed creativity, time management, and the ability to work under pressure. My background in sports like volleyball and dance has strengthened teamwork, adaptability, and communication.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Designer at Vasquez Editores
April 1, 2023 - November 1, 2024
In charge of creating visual materials for event pieces, talks, meetings, and editorial work; editorial book cover design; Procreate illustrations for brochures, graphic pieces and web pages; production of graphic pieces for print, web and advertising; diagramming of books for the editorial.
Designer at Vasquez Editores
May 1, 2025 - October 1, 2025
Continued editorial design work including book covers and illustrations for print and digital media.

Education

Designer at Universidad Pontificia Bolivariana
January 1, 2020 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services, Other