I’m a 3D Environment Artist focused on creating immersive, realistic environments with strong visual storytelling and composition. I have strong knowledge in World Building, Hard-surface modeling, and Organic sculpting, along with game-ready workflows such as High to Low-poly modeling, Mid-poly modeling, and 2nd UV workflows. I’m skilled in PBR Texturing, Tileable Material Authoring, and Trim sheet creation, with an emphasis on building efficient, reusable assets through Modular Kits.

Layth Alzahabi

I’m a 3D Environment Artist focused on creating immersive, realistic environments with strong visual storytelling and composition. I have strong knowledge in World Building, Hard-surface modeling, and Organic sculpting, along with game-ready workflows such as High to Low-poly modeling, Mid-poly modeling, and 2nd UV workflows. I’m skilled in PBR Texturing, Tileable Material Authoring, and Trim sheet creation, with an emphasis on building efficient, reusable assets through Modular Kits.

Available to hire

I’m a 3D Environment Artist focused on creating immersive, realistic environments with strong visual storytelling and composition.
I have strong knowledge in World Building, Hard-surface modeling, and Organic sculpting, along with game-ready workflows such as High to Low-poly modeling, Mid-poly modeling, and 2nd UV workflows. I’m skilled in PBR Texturing, Tileable Material Authoring, and Trim sheet creation, with an emphasis on building efficient, reusable assets through Modular Kits.

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Expert
Expert

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Media & Entertainment

Experience Level

Expert
Expert

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