I’m an indie game developer and programmer with over 5 years of hands-on experience building 2D games in Unity. My work spans gameplay programming, combat systems, AI, save/load mechanics, physics-based features, and UI implementation. I also have experience with shaders, web integrations, and backend setups using JavaScript (Node.js). I’m currently developing a story-driven hack-and-slash knight game, handling programming and implementation while collaborating with artists and animators. Alongside game dev, I run a YouTube channel where I share explorations of game design, technology, and underexplained concepts. I’m passionate about building immersive gameplay experiences, efficient systems, and supporting other creatives with programming expertise.

Liam Igbinoba

I’m an indie game developer and programmer with over 5 years of hands-on experience building 2D games in Unity. My work spans gameplay programming, combat systems, AI, save/load mechanics, physics-based features, and UI implementation. I also have experience with shaders, web integrations, and backend setups using JavaScript (Node.js). I’m currently developing a story-driven hack-and-slash knight game, handling programming and implementation while collaborating with artists and animators. Alongside game dev, I run a YouTube channel where I share explorations of game design, technology, and underexplained concepts. I’m passionate about building immersive gameplay experiences, efficient systems, and supporting other creatives with programming expertise.

Available to hire

I’m an indie game developer and programmer with over 5 years of hands-on experience building 2D games in Unity. My work spans gameplay programming, combat systems, AI, save/load mechanics, physics-based features, and UI implementation. I also have experience with shaders, web integrations, and backend setups using JavaScript (Node.js).

I’m currently developing a story-driven hack-and-slash knight game, handling programming and implementation while collaborating with artists and animators.

Alongside game dev, I run a YouTube channel where I share explorations of game design, technology, and underexplained concepts. I’m passionate about building immersive gameplay experiences, efficient systems, and supporting other creatives with programming expertise.

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Experience Level

Intermediate
Intermediate
Intermediate
Beginner

Language

English
Fluent
Japanese
Beginner

Work Experience

Game Developer at Freelance Game Developer - Individual Client
January 3, 2026 - September 19, 2025

Education

Bachelor of Arts (B.A.) in Mass Communication at National Open University of Nigeria
August 3, 2025 - January 1, 2029

Qualifications

GoMyCode Software Developer Bootcamp Certificate
January 3, 2026 - August 28, 2024

Industry Experience

Gaming, Media & Entertainment, Computers & Electronics, Software & Internet