Available to hire
Hi, I’m Leighton Anglin. I have a diverse background in 3D modeling, animation, and full stack development with a passion for creating engaging visual content and user experiences. Over the years, I’ve worked remotely with various companies on projects ranging from architectural visualization to game-ready 3D assets and real-time app development.
I enjoy leading design initiatives and collaborating with teams to deliver top-quality digital products. Whether it’s crafting immersive 3D environments or developing intuitive user interfaces, I love bringing ideas to life through technology and creativity.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
3d Generalist at Augmntr
July 1, 2022 - May 1, 2025Designed and implemented user interface and visual design aspects of software projects. Led the creation and maintenance of digital characters and asset libraries. Modeled, rigged, textured and animated characters used for machine learning. Developed visual design guides for proposals and projects. Developed visual mockups and prototypes during the design process.
Visual Media Consultant at Jacobs
June 1, 2016 - June 30, 2022Performed as a lead engineer to successfully deliver multiple 3D real-time applications for the IOS and Android platforms. Played major roles in designing and developing desktop and mobile applications, implementing native, web and AR/VR technologies. Worked with small teams to deliver multiple arch-viz projects and animations, ensuring timely delivery of project milestones.
Lead Graphic Designer at TrivNow LLC
April 1, 2015 - December 31, 2019Developed brand identity for TrivNow App, including logo design, icon creation, animation and user interface (UI) / user experience (UX) design. Worked directly with the CEO to spearheading design initiatives for product launches, including conceptualizing new brand identity, feature rollout campaigns, and events.
3d Environment Artist at Spray N’ Pray Studios
June 1, 2014 - June 30, 2016Developed and implemented 3d models and environments to create indie first-person sci-fi game Raven, including interior and exterior world creation.
3d Props Artist at Enraged Entertainment
June 1, 2014 - December 31, 2014Provided 3d modeling, texturing, and UV layout for props towards the creation of the indie first-person shooter game, Liberico made in Unity3D.
Digital Media Operator at SPSU Police Department
May 1, 2013 - May 31, 2014Administrative Assistant to the Chief of Police. Marketing and Communications, Graphic Design and Art Direction, Photography, Videography, Front End Web Design. Led team of student assistant to develop and maintain social media accounts for the department. Spearheaded development and implementation of a program that increased the department's social media following by 3x in less than a year.
Education
Bachelor of Arts at Southern Polytechnic State University, Marietta, GA
August 1, 2008 - May 31, 2013Qualifications
MIT xPRO Professional Coding Certificate
January 1, 2021 - November 30, 2021FX Technical Director Mentorship Program
January 1, 2016 - December 31, 2016Industry Experience
Media & Entertainment, Software & Internet, Real Estate & Construction, Professional Services, Gaming
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