I am an aspiring freelance games designer with a BA (Hons) Games Design from Brunel University London, with a passion for creating engaging, balanced, and meaningful player experiences. I have a strong foundation in game design theory and hands-on production knowledge. My education and drive fuel my commitment to crafting experiences that resonate with players.
My background blends formal design training with three years at Heathrow Airport, where I developed teamwork, communication, and critical thinking under pressure. This mix gives me a disciplined, analytical approach to design, testing, and collaboration, and I am eager to apply these skills across design, testing, and production to help make games more enjoyable and replayable for a wide audience.
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