I am passionate about using technology to represent ideas, dreams, and projects that can offer a more immersive experience. For more than 10 years, I have learned to handle tools that help me achieve this goal. Born in Aguascalientes, Mexico, 46 years ago, Bachelor of Architecture in 2004 (UAA university), with a career deeply rooted in high-end Architectural Visualization (ArchViz), now transitioning into Game Development.

Alejandro Quezada Juárez

I am passionate about using technology to represent ideas, dreams, and projects that can offer a more immersive experience. For more than 10 years, I have learned to handle tools that help me achieve this goal. Born in Aguascalientes, Mexico, 46 years ago, Bachelor of Architecture in 2004 (UAA university), with a career deeply rooted in high-end Architectural Visualization (ArchViz), now transitioning into Game Development.

Available to hire

I am passionate about using technology to represent ideas, dreams, and projects that can offer a more immersive experience. For more than 10 years, I have learned to handle tools that help me achieve this goal.

Born in Aguascalientes, Mexico, 46 years ago, Bachelor of Architecture in 2004 (UAA university), with a career deeply rooted in high-end Architectural Visualization (ArchViz), now transitioning into Game Development.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Mid-Level Visualization Artist and Project Coordinator at Casa Blanca Studio
January 1, 2022 - December 31, 2026
Team coordination: Direction and coordination of multidisciplinary teams for high-end architectural projects, ensuring smooth communication and timely delivery. Atmospheric storytelling: Creation of different scene moods with atmospheric lighting and camera angles to evoke specific emotional responses. Complex Scene Management: Optimized the production of high-density environments, effectively managing large-scale asset population and vegetation. Quality Assurance: Supervision of visual consistency and technical accuracy of assets produced by the team.
3D Modeler at Duke Renders
January 1, 2019 - December 31, 2021
Specialized in high-precision 3D modeling of complex architectural structures. Optimization of external CAD/BIM data (Rhino, SketchUp) for efficient production within 3ds Max. Collaboration with different team environments to meet tight deadlines for international architectural visualization projects.
Lead Architect & Founder at Trazos Estudio
January 1, 2010 - December 31, 2019
Direction of the design and visualization of residential and commercial projects on a small scale (shopping malls). Interpretation of architectural requirements in functional 3D spaces, focusing on structural logic and spatial storytelling. Management of the different stages of the project, ensuring technical accuracy and aesthetic quality.

Education

Bachelor of Architecture at Autonomus University of Aguascalientes
January 16, 1999 - July 16, 2004
Bachelor of Architecture at UAA University
January 11, 2030 - January 1, 2004

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Media & Entertainment, Real Estate & Construction, Professional Services
    paper Environment & Lighting Lead | Washington Commanders Stadium

    As a lead visualizer for this iconic sports infrastructure project, I was responsible for the artistic direction of the semi-aerial exterior views. My work focused on establishing high-impact camera compositions and developing complex lighting scenarios (‘moods’) to evoke different emotional responses. I meticulously curated the urban integration, managing large-scale scattering of vegetation and realistic digital crowds to bring life and scale to the stadium’s surroundings, ensuring a cinematic and world-class presentation