Available to hire
3D animator with 6 years of hands-on experience creating engaging, high-quality animations and designs for both corporate and entertainment industries. Authorized to work in the US and Canada, with a strong background in game animation pipelines, Unreal Engine integration, and character acting and motion.
Collaborates with directors and cross-functional teams to iterate on feedback, troubleshoot technical/artistic issues, and deliver polished in-game and real-time animations.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
Language
English
Fluent
Work Experience
Gameplay Animator at Graviton Games
August 18, 2024 - PresentApplied knowledge of body mechanics, game animation pipelines, and animation integration to complete quality work. Iterated with the director to address feedback and improve animations. Worked collaboratively with other creative and technical team members to come up with the best solution for final animations. Imported finalized animations for use in Unreal Engine. Troubleshot technical and artistic issues to achieve the best possible in-game animations.
Lead 3D Character Animator at Spyence Inc.
August 30, 2020 - December 29, 2025Created engaging and entertaining animations integrated with live-action footage. Iterated with the director to address feedback and improve animations. Storyboarded and implemented direction while also recommending creative polish to elevate character acting. Collaborated to solve both creative and technical issues as they arose.
Animation Intern at SuperGenius Studios
May 28, 2015 - July 28, 2015Created cycling and acting animation, working with animation layers, lighting, and rendering methods. Learned an animation pipeline for video games. Participated in regular feedback and critique sessions with supervision focused on locomotion, body mechanics, acting, and rendering.
Education
Bachelors Of Cinema Media Communication and Animation at George Fox University
August 22, 2016 - May 14, 2016Graduated Magna Cum Laude. Part of the interview team for a new Animation Professor position. Grew the Animation program to double the size, resulting in the program being more robust for students today.
Animation Mentorship at Rusty Animators School
January 1, 2025 - August 15, 2026Qualifications
Industry Experience
Media & Entertainment, Gaming, Education
Reel of my recent animation work:
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