Hi, I’m Lidia Likaya, a 3D Designer and Technical Artist with over 5 years of experience specializing in AR/VR, architecture visualization, and game asset optimization. I’ve had the pleasure of collaborating with innovative teams worldwide, creating immersive 3D environments and engaging experiences for VR platforms like Meta Quest. I’m passionate about pushing the boundaries of visual storytelling and leveraging technical solutions to enhance user experience. I’ve co-founded a viral AR agency, filterqu, delivering branded AR effects that reached billions of impressions, and worked with global brands while also mentoring aspiring designers.

Lidia Likaya

Hi, I’m Lidia Likaya, a 3D Designer and Technical Artist with over 5 years of experience specializing in AR/VR, architecture visualization, and game asset optimization. I’ve had the pleasure of collaborating with innovative teams worldwide, creating immersive 3D environments and engaging experiences for VR platforms like Meta Quest. I’m passionate about pushing the boundaries of visual storytelling and leveraging technical solutions to enhance user experience. I’ve co-founded a viral AR agency, filterqu, delivering branded AR effects that reached billions of impressions, and worked with global brands while also mentoring aspiring designers.

Available to hire

Hi, I’m Lidia Likaya, a 3D Designer and Technical Artist with over 5 years of experience specializing in AR/VR, architecture visualization, and game asset optimization. I’ve had the pleasure of collaborating with innovative teams worldwide, creating immersive 3D environments and engaging experiences for VR platforms like Meta Quest.

I’m passionate about pushing the boundaries of visual storytelling and leveraging technical solutions to enhance user experience.

I’ve co-founded a viral AR agency, filterqu, delivering branded AR effects that reached billions of impressions, and worked with global brands while also mentoring aspiring designers.

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Language

Indonesian
Fluent
English
Advanced

Work Experience

Technical Artist at World Economic Forum (WEF)
March 1, 2025 - Present
Collaborated with artist and engineer teams to provide technical solutions and created photorealistic 3D environments in Unity3D tailored for Meta Quest VR, enhancing visual immersion and performance while meeting AAA standards. Implemented VR asset optimization through Shader Graph, LOD management, texture compression, dynamic lighting adjustments, QA testing, and performance profiling to achieve a smoother user experience.
3D Artist at Authentic Remixes
May 31, 2025 - July 17, 2025
Developed in-game environments and characters for Kidbash: Super Legend, ensuring seamless integration from Blender to Unity, securing over 8,000 Steam wishlists in under a year and contributing to its recognition as ‘Most Fun to Play’ at Indie X Awards 2024. Co-directed Kidbash’s mascot debut at Indonesia Game Festival, attracting 52,000+ attendees in a 3-day event. Supervised production of merchandise and exhibition booths resulting in a 40% sales increase during the exhibition and produced CGI and animated promotional content for global brands such as Samsung and Tory Burch.
Industrial Designer at Little Story
April 30, 2025 - July 17, 2025
Designed a diverse range of 3D puzzle toys from beginner 20-piece sets to complex models with over 2,000 pieces, enhancing the company's product portfolio. Streamlined design-to-production time by 50% by utilizing a cutting-edge automation system in subtractive manufacturing, accelerating product rollout and improving workflow efficiency.
Digital Art Instructor at Kodland
January 31, 2025 - July 17, 2025
Taught and managed World Design class, introducing students to industry-standard pipelines including storyboarding, world-building, and asset creation, enabling students to create stylized game assets and playable environments. Coached and mentored 10+ students who won regional digital art competitions.
Co-Founder, AR Developer at filterqu AR Agency
May 31, 2023 - July 17, 2025
Co-founded and scaled an AR software agency delivering 150+ branded effects for Fortune 500 clients, generating 9 million user-generated videos and 5 billion+ impressions through AR apps with face and object detection. Led design creation for AR experiences, successfully increasing client engagement reach by 412% after launching AR experiences on social media.

Education

B.Arch at University of Indonesia
January 1, 2015 - December 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Real Estate & Construction, Software & Internet
    uniE621 Toyota VR Safety Training
    This VR safety instruction immerses workers in real warehouse scenarios, highlighting potential hazards and their solutions. Through animated simulations, users witness common workplace risks and learn proper safety measures in an engaging, hands-on way. By experiencing these situations in virtual reality, employees gain a deeper understanding of safety protocols, reinforcing the importance of accident prevention in warehouse operations. worldbuilding AR VR Blender