Hi, I’m Alina Filina, a concept artist and 2D artist with over 3 years of experience in the gaming industry. I specialize in character, environment, and prop design, and I’m proficient with Photoshop and Illustrator. I also have experience with 3D modeling tools and I’m passionate about creating immersive worlds. I enjoy collaborating with designers to translate gameplay ideas into compelling visuals and I’m always eager to learn new techniques and push the boundaries of art direction in games.

Alina Filina

Hi, I’m Alina Filina, a concept artist and 2D artist with over 3 years of experience in the gaming industry. I specialize in character, environment, and prop design, and I’m proficient with Photoshop and Illustrator. I also have experience with 3D modeling tools and I’m passionate about creating immersive worlds. I enjoy collaborating with designers to translate gameplay ideas into compelling visuals and I’m always eager to learn new techniques and push the boundaries of art direction in games.

Available to hire

Hi, I’m Alina Filina, a concept artist and 2D artist with over 3 years of experience in the gaming industry. I specialize in character, environment, and prop design, and I’m proficient with Photoshop and Illustrator. I also have experience with 3D modeling tools and I’m passionate about creating immersive worlds.

I enjoy collaborating with designers to translate gameplay ideas into compelling visuals and I’m always eager to learn new techniques and push the boundaries of art direction in games.

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Language

English
Fluent
Ukrainian
Fluent

Work Experience

Concept Artist at GrandMA Studios
October 1, 2024 - Present
Produced concept art for video game characters, environments, and storyboards. Created concept designs for 3D characters and props. Managed multiple projects simultaneously while meeting tight deadlines. Collaborated closely with game designers on gameplay elements.
2D Artist at MadMoa ( AnimatronX )
August 1, 2021 - September 1, 2024
Designed and created concept art for characters, environments and props. Created 2D renders. Developed UI design.
Digital Artist at The Soul Publisher
May 1, 2018 - August 1, 2020
Developed character concept art. Created animations, drawings and illustrations for YouTube projects. Created complex backgrounds and thumbnails for YouTube projects (such as 'Baby Zoo' and 'Teen Z').
Concept Artist at GrandMA Studios (Big Fish Games)
October 1, 2024 - December 1, 2025
Produced concept art for video game characters, environments, and storyboards. Created concept designs for 3D characters and props. Managed multiple projects simultaneously while meeting tight deadlines. Collaborated closely with game designers to define gameplay elements and visual direction.

Education

Bachelor of Arts at Kharkiv Academy of Design and Arts, Kharkiv
January 11, 2030 - December 9, 2025
Bachelor of Arts at Kharkiv Academy of Design and Arts, Kharkiv
January 11, 2030 - December 9, 2025
Bachelor of Arts (Graphic Design) at Kharkiv Academy of Design and Arts
January 11, 2030 - February 26, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment