Available to hire
Lina is a versatile and accomplished Senior Motion Graphic Designer/Animator with experience in 2D art, character animation, and effect design.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Korean
Fluent
Work Experience
Freelance Motion Graphic Designer/ Illustrator at Freelance, Remote
June 1, 2025 - PresentCreated Logo Animations using Adobe After Effects. Various Illustrations including editorial illustrations and Vector Graphics.
Senior Artist/Animator at Playtika
July 1, 2022 - February 1, 2025Created high-quality art assets for slot games, including backgrounds, slot reel designs, symbol artworks; edited promotion videos and added various effects using After Effects; animated symbols, effects and UI elements using Spine 2D and After Effects. Coordinated closely with on-site and overseas production team to address technical constraints. Organized art department resources efficiently, reducing costs and maximizing team output.
Game Artist at Light & Wonder
December 1, 2018 - June 1, 2022Developed and delivered high-quality graphic assets for both Video and Mechanical Slot Machines, including background art, UI elements, character portraits, objects, and typography. Created and animated dynamic particle effects using After Effects and GFX tools; proficiency in asset delivery through Perforce and Unity integration; collaborated with the development team to optimize in-game performance, ensuring smooth gameplay experiences.
Senior 2D Artist at Nurigames Inc
August 1, 2017 - May 1, 2018Designed immersive particle effects with Particle Illusion to elevate visual appeal. Provided mentorship and training to junior artists, sharing expertise in design strategies, techniques, and industry best practices to enhance overall team efficiency and creative output.
2D Artist at Nurigames Inc
April 30, 2015 - July 31, 2017Contributed key art assets to a variety of projects, ensuring high-quality visuals that enhanced gameplay and supported project success. Collaborated with designers and developers to ensure artistic vision aligns with gameplay mechanics.
Education
B.A. in Media Design at Dongduk Women’s University
January 1, 2006 - December 31, 2011Course at SF Film School
January 1, 2012 - January 1, 2013Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Gaming, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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