When they told me I could be anything I wanted, I chose to be everything. So I started writing. In one story, I was knight who was on a quest to save the princess. In another, I was a driver, racing the race of a lifetime. In another, I was a demon hunter, protecting the world from evil. Then, when I was told to choose a career among the many I could have done, I chose everything and nothing.

Vincenzo Lantino

When they told me I could be anything I wanted, I chose to be everything. So I started writing. In one story, I was knight who was on a quest to save the princess. In another, I was a driver, racing the race of a lifetime. In another, I was a demon hunter, protecting the world from evil. Then, when I was told to choose a career among the many I could have done, I chose everything and nothing.

Available to hire

When they told me I could be anything I wanted, I chose to be everything. So I started writing.
In one story, I was knight who was on a quest to save the princess.
In another, I was a driver, racing the race of a lifetime.
In another, I was a demon hunter, protecting the world from evil.
Then, when I was told to choose a career among the many I could have done, I chose everything and nothing.

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Language

Italian
Fluent
English
Fluent
Spanish; Castilian
Intermediate

Work Experience

Lead Narrative Designer at Dark Nyx Studio
June 1, 2025 - Present
Lead Narrative Designer for the indie game Jizo no Akumu by Dark Nyx Games to write about characters, storylines, worldbuilding, and other parts of the game.
Game Writer at Rat Studio
January 1, 2025 - February 1, 2026
I wrote the story campaign for the indie game ARC TCG, but it was never released because the solo developer of the game decided to stop working on it. The campaign would have involved the three factions that made the cards (Humans, Nature, and Dimenionals) go to a multi-dimensional war between each other, expanding the lore of the single cards and how they met and fought each other.

Education

Creative writing at University of Roheadmps (spelled as in resume)
January 11, 2030 - July 23, 2026
Narrative design at University of Catania
January 11, 2030 - July 23, 2026
Narrative design training at University of Roehampston (spelled as in resume)
January 11, 2030 - July 23, 2026

Qualifications

Course completion: Narrative Design (University level coursework as written)
January 11, 2030 - July 23, 2026

Industry Experience

Travel & Hospitality, Media & Entertainment, Education, Other
    Forgotten Stories Podcast

    I hosted a podcast where I wrote and read stories, inspired by the worlds I have visited and loved. Sometimes I expanded on the story of a character, sometimes I imagined a What If… scenario. Sometimes things original.