Joaquín Italiano
I’m a 3D artist and generalist with 6 years of experience in the video game industry, working across mobile, PC, and console projects.
About
I’m a 3D artist and generalist with 6 years of experience in the video game industry, working across mobile, PC, and console projects. I model props and characters, support rigging and animation, and help shape the visual 3D identity of game releases, from ideation through production.
I’ve also led art teams and coordinated asset integration between disciplines using Unity and Unreal Engine workflows. In addition to my production background, I’ve taught 3D and worked as a generalist across art, UI elements for mobile games, and pipeline collaboration—bringing a strong communication style and a mindset of continuous learning to every project.
- 8 years' experience
- Joined November 2026
Skills· 11
Languages
- Spanish; CastilianFluent
- EnglishAdvanced
Industry experience
- Gaming
- Media & Entertainment
- Education
Work experience· 8 roles
Led the development of the 3D identity for the released game “Rebel Engine” and served as Lead 3D Artist, contributing to 3D character and production execution. Communicated progress effectively and worked collaboratively with the team.
Teaching 3D art at the college level, with hands-on instruction focused on modeling, production workflows, and real project-oriented skills.
Developed the company’s most recent game 3D identity and created 3D prop and character models. Coordinated and improved communication between art and other studio teams, including asset integration support across Unity/Unreal pipelines.
Education· 6
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