I am an upcoming graduate of Ulster University’s Animation Course, with several years of experience in 3D modelling, rigging and illustration. I specialize in 3D character animation and rigging, and I also work with character modelling, asset modelling and illustration. I am confident with Blender, Photoshop, After Effects and Maya, and I’m highly adaptable to learning new software. I’m a communicative, collaborative team player who thrives on projects that bring fresh, exciting ideas.
During my third year, I worked in a animation studio setup with two peers, offering freelance work and developing our own IP. I led as the Lead 3D Asset Designer and Modeler and as the Lead Rigger and Character Animator for several characters; I co-founded Birdhouse Studios and participated in Game Jam 2022 Vertical Slice (2022–2023). I also produced an animated short film, ‘Low Lives’, focusing on character acting and action scenes, primarily using Blender.
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