I am an upcoming graduate of Ulster University's Animation Course, with several years of experience in 3D modelling, rigging and illustration. I specialize in 3D character animation and rigging, and I also work with character modelling, asset modelling and illustration. I am confident with Blender, Photoshop, After Effects and Maya, and I’m highly adaptable to learning new software. I’m a communicative, collaborative team player who thrives on projects that bring fresh, exciting ideas. During my third year, I worked in a animation studio setup with two peers, offering freelance work and developing our own IP. I led as the Lead 3D Asset Designer and Modeler and as the Lead Rigger and Character Animator for several characters; I co-founded Birdhouse Studios and participated in Game Jam 2022 Vertical Slice (2022–2023). I also produced an animated short film, 'Low Lives', focusing on character acting and action scenes, primarily using Blender.

Leon Moody

I am an upcoming graduate of Ulster University's Animation Course, with several years of experience in 3D modelling, rigging and illustration. I specialize in 3D character animation and rigging, and I also work with character modelling, asset modelling and illustration. I am confident with Blender, Photoshop, After Effects and Maya, and I’m highly adaptable to learning new software. I’m a communicative, collaborative team player who thrives on projects that bring fresh, exciting ideas. During my third year, I worked in a animation studio setup with two peers, offering freelance work and developing our own IP. I led as the Lead 3D Asset Designer and Modeler and as the Lead Rigger and Character Animator for several characters; I co-founded Birdhouse Studios and participated in Game Jam 2022 Vertical Slice (2022–2023). I also produced an animated short film, 'Low Lives', focusing on character acting and action scenes, primarily using Blender.

Available to hire

I am an upcoming graduate of Ulster University’s Animation Course, with several years of experience in 3D modelling, rigging and illustration. I specialize in 3D character animation and rigging, and I also work with character modelling, asset modelling and illustration. I am confident with Blender, Photoshop, After Effects and Maya, and I’m highly adaptable to learning new software. I’m a communicative, collaborative team player who thrives on projects that bring fresh, exciting ideas.

During my third year, I worked in a animation studio setup with two peers, offering freelance work and developing our own IP. I led as the Lead 3D Asset Designer and Modeler and as the Lead Rigger and Character Animator for several characters; I co-founded Birdhouse Studios and participated in Game Jam 2022 Vertical Slice (2022–2023). I also produced an animated short film, ‘Low Lives’, focusing on character acting and action scenes, primarily using Blender.

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Language

English
Fluent

Work Experience

3D Character Animator and Rigger at Self-directed Animated Short Film
January 11, 2030 - January 11, 2030
Conceptualized, produced, and animated a 3D animated short film named Low Lives independently, focusing on character acting and animated action scenes using primarily Blender.
Co-owner of a small Animation Studio at BirdHouse Studios
January 11, 2030 - January 11, 2030
Collaborated with two other animation students to run a studio specializing in animation, offering freelance work and developing original animated IPs.
Lead Rigger and Character Animator at Vertical Slice 2022-2023
January 1, 2022 - December 31, 2023
Worked as the lead rigger and character animator for three separate characters in a vertical slice gaming project.
Lead 3D Asset Designer and Modeler at Game Jam 2022
January 1, 2022 - December 31, 2022
Participated in a summer games project as the lead 3D asset designer and modeler.
3D Character Animator and Rigger at Self-employed / Own Project
January 11, 2030 - January 11, 2030
Conceptualised, produced, and animated a 3D animated short film named Low Lives focusing on character acting and animated action scenes, primarily using Blender.
Co-owner of a small Animation Studio at BirdHouse Studios
January 11, 2030 - January 11, 2030
Alongside two other animation students, ran a small studio specializing in different animation skill sets, offering freelance services and creating animated IPs.
Lead Rigger and Character Animator at Vertical Slice 2022-2023
January 1, 2022 - December 31, 2023
Worked as the lead rigger and character animator for three separate characters in a project.
Lead 3D Asset Designer and Modeller at Game Jam 2022
January 1, 2022 - December 31, 2022
Took part in a summer games project as lead 3D asset designer and modeller.
Game Jam Participant - Vertical Slice at Self-initiated Projects / BirdHouse Studios
January 1, 2023 - January 1, 2023
Participated in Game Jam 2022 Vertical Slice (2022–2023), contributing to asset creation and animation.

Education

BA (Hons) at Ulster University
January 1, 2019 - June 17, 2025
Level 3 at Northern Regional College
January 1, 2017 - December 31, 2018
BA (Hons) at Ulster University
January 1, 2019 - December 31, 2023
Level 3 at Northern Regional College
January 1, 2017 - December 31, 2018
BA (Hons) Animation - BDes (Hons) Bachelors at Ulster University
January 1, 2019 - January 1, 2025
Graduate Animation and Visual Effects (Creative Media) Level 3 at Northern Regional College
January 1, 2017 - January 1, 2018
Foundation in Art and Design at Northern Regional College
January 11, 2030 - August 7, 2025
Foundation in Art and Design at Northern Regional College
January 1, 2017 - January 1, 2018
BA (Hons) Animation / BDes (Hons) - Bachelors at Ulster University
January 1, 2019 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet