Hi! I’m Enzo Mendes B. de Souza, a 3D Animator based in Rio de Janeiro, Brazil, with 5 years of experience and a strong focus on character and environment animation. I use Blender to create clean, expressive motion for game and interactive projects, paying close attention to timing, spacing, and the overall visual storytelling.
I’ve worked in both independent freelance projects and professional corporate settings (including 2 years of NDA corporate work), refining my workflow with keyframe animation and NLA systems. My goal is always the same: deliver high-quality animations with smooth transitions, solid animation principles, and results that integrate well with production pipelines.
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