3D Animator with 5 years of experience, including 2 years of professional corporate work. Specialized in character and environment animation using Blender, with strong keyframe animation and NLA (Non-Linear Animation) workflows. Focused on delivering high-quality animations for games and interactive projects, with excellent attention to timing, motion, and visual storytelling. Worked on both professional and independent projects, refining motion quality, transitions, and loopable animation cycles. Collaborates with artists and developers to integrate animations into production pipelines, ensuring animations meet requirements, deadlines, and the expected level of realism and fluidity.

enzo mendes422

3D Animator with 5 years of experience, including 2 years of professional corporate work. Specialized in character and environment animation using Blender, with strong keyframe animation and NLA (Non-Linear Animation) workflows. Focused on delivering high-quality animations for games and interactive projects, with excellent attention to timing, motion, and visual storytelling. Worked on both professional and independent projects, refining motion quality, transitions, and loopable animation cycles. Collaborates with artists and developers to integrate animations into production pipelines, ensuring animations meet requirements, deadlines, and the expected level of realism and fluidity.

Available to hire

3D Animator with 5 years of experience, including 2 years of professional corporate work. Specialized in character and environment animation using Blender, with strong keyframe animation and NLA (Non-Linear Animation) workflows. Focused on delivering high-quality animations for games and interactive projects, with excellent attention to timing, motion, and visual storytelling.

Worked on both professional and independent projects, refining motion quality, transitions, and loopable animation cycles. Collaborates with artists and developers to integrate animations into production pipelines, ensuring animations meet requirements, deadlines, and the expected level of realism and fluidity.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Portuguese
Fluent
English
Advanced

Work Experience

3D Animator (Character and Environment Animation)
January 1, 2024 - January 1, 2026
Created character and environment animations for professional projects. Worked extensively with Blender and NLA animation workflows. Produced animations according to project requirements and deadlines, collaborating with artists and developers to integrate animations into projects. Refined motion, timing, and transitions to achieve high-quality results.
3D Animator
January 1, 2024 - January 1, 2026
Created character and environment animations for professional projects. Worked extensively with Blender and NLA animation workflows to produce animations aligned with project requirements and deadlines. Collaborated with artists and developers to integrate animations into projects, refining motion, timing, and transitions to achieve high-quality results for games and interactive contexts.
3D Animator at Company under NDA
January 1, 2024 - January 1, 2026
Created character and environment animations for professional projects. Worked extensively with Blender and NLA animation workflows. Produced animations according to project requirements and deadlines. Collaborated with artists and developers to integrate animations into projects. Refined motion, timing, and transitions to achieve high-quality results. Adapted to feedback and creative direction.
3D Animator (Freelance/Independent)
January 1, 2021 - January 1, 2023
Developed animations for independent and creative projects. Applied animation principles to characters and scenes, creating looping animations and expressive movements. Focused on improving quality, realism, and fluidity of motion.
3D Animator
January 1, 2021 - January 1, 2023
Developed animations for independent and creative projects, applying animation principles to characters and scenes. Created looping animations and expressive movements with an emphasis on improving quality, realism, and fluidity of motion.
3D Animator at Independent / Freelance
January 1, 2021 - January 1, 2023
Developed animations for independent and creative projects, applying animation principles to characters and scenes. Created looping animations and expressive movements, focusing on improving quality, realism, and fluidity of motion. Worked across different styles and project demands.
3D Animator at Independent / Freelance Projects
January 1, 2021 - January 1, 2023
Developed animations for independent and creative projects. Applied animation principles to characters and scenes. Created looping animations and expressive movements. Focused on improving quality, realism, and fluidity of motion. Worked with different styles and project demands.

Education

at Faculdade Méliès
January 1, 2024 - January 1, 2026
at Faculdade Méliès
January 1, 2024 - January 1, 2026
at Faculdade Méliès
January 1, 2024 - January 1, 2026

Qualifications

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services