3D Animator with 5 years of experience, including 2 years of professional corporate work. Specialized in character and environment animation using Blender, with strong keyframe animation and NLA (Non-Linear Animation) workflows. Focused on delivering high-quality animations for games and interactive projects, with excellent attention to timing, motion, and visual storytelling.
Worked on both professional and independent projects, refining motion quality, transitions, and loopable animation cycles. Collaborates with artists and developers to integrate animations into production pipelines, ensuring animations meet requirements, deadlines, and the expected level of realism and fluidity.
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