Scientist - First Person Character

Luc Herren
Published

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A fully playable FPS character made in unreal using blueprints.
Character sculpted in Zbrush, rigged and animated in Maya.
Weapon modeled in Maya and textured in Substance painter.
A scientist thrown into a nightmare world and is forced to take up arms against the horrors awaiting him.
Made in a group project for SAE in which i made a monster and the playable character, while the others created the environment.

Environment by:
https://www.twine.net/signin/kenjus
https://www.twine.net/signin/bluebush