I am a creative and results-driven 3D Modeler and Game Artist with a strong foundation in digital media, game design, illustration, and sculpting. I enjoy building clean, well-structured assets and combining traditional graphic design principles with advanced 3D visualization skills. My experience includes modeling, sculpting, texturing, UV mapping, asset optimization, environment creation, and real-time game production workflows.

Luca Corrias

I am a creative and results-driven 3D Modeler and Game Artist with a strong foundation in digital media, game design, illustration, and sculpting. I enjoy building clean, well-structured assets and combining traditional graphic design principles with advanced 3D visualization skills. My experience includes modeling, sculpting, texturing, UV mapping, asset optimization, environment creation, and real-time game production workflows.

Available to hire

I am a creative and results-driven 3D Modeler and Game Artist with a strong foundation in digital media, game design, illustration, and sculpting. I enjoy building clean, well-structured assets and combining traditional graphic design principles with advanced 3D visualization skills. My experience includes modeling, sculpting, texturing, UV mapping, asset optimization, environment creation, and real-time game production workflows.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Italian
Fluent
English
Advanced

Work Experience

Video Game Designer at Red Hog Studio
September 4, 2024 - September 30, 2024
Creation of illustrations and 2D models; construction of virtual environments and elements; setting dressing and 3D modeling. Digital asset production and scene/environment work using 3D tools and Adobe creative software.
3D Artist at Red Hog Studio
April 9, 2024 - September 30, 2024
Created more than 20 cartoon-style illustrations of objects and mannequins for the Progetto Musicalmente game, designed for young people with cognitive disorders. Contributed to the construction of virtual gaming environments and directed the creation of a dungeon. Modeled more than 10 high-quality weapons with attention to memory usage and visual quality, then placed them within specialized environments using set dressing and 3D modeling techniques.

Education

EQF Level 5 High School Diploma - Agricultural Technical Technician at ITS Roberto Rossellini
November 1, 2022 - December 17, 2024
EQF Level 5 High School Diploma - Agricultural Technical at IIS Leonardo da Vinci
September 1, 2016 - June 30, 2021
Digital Media Designer at ITS Roberto Rossellini
November 1, 2022 - December 17, 2024
Digital Media Designer at ITS Roberto Rossellini
November 1, 2022 - December 17, 2024

Qualifications

Digital Media Designer / IT Specific training (ITS Roberslini)
January 15, 2022 - December 17, 2024
Driver's License B
October 24, 2022 - September 24, 2033
Italian Driver's License Category B
October 24, 2022 - September 24, 2033

Industry Experience

Media & Entertainment, Education, Software & Internet, Gaming, Computers & Electronics