Available to hire
Hi, I’m Luca Cucciniello, a passionate and detail-oriented 3D Artist with 5 years of experience creating high-quality 3D models and animations. I love translating conceptual designs into stunning visuals for games and films, and I am always excited to collaborate and push the boundaries of 3D artistry to create immersive and engaging experiences.
I specialize in both the artistic and technical aspects of character creation, including rigging, animation, and optimizing models for game engines like Unreal and Unity. Bringing characters to life with unique personalities and smooth gameplay performance is what drives my work every day.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Intermediate
Italian
Fluent
Work Experience
3D Technical Artist (Unreal) / Character Artist at Stanion Studios, LLC
January 11, 2030 - January 11, 2030TideTurn is a dynamic third-person shooter where diverse characters and water-based weapons clash in a fight over the world's oceans. I contributed as a 3D Technical Artist and Character Artist, focusing on creating and optimizing character models for the Unreal engine, ensuring both visual quality and gameplay efficiency.
Game 3D Graphic Artist at Event Horizon School
January 11, 2030 - January 11, 2030The program provided comprehensive understanding of 3D graphics and technical aspects. I gained hands-on experience through two game projects published on Itch.io, enhancing my skills in 3D graphic creation and game integration.
Education
Qualifications
Stylized 3D Characters
January 11, 2030 - June 11, 2025Alive! animation course in Blender
January 11, 2030 - June 11, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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