Lucas Ninard

Available to hire

I'm Lucas Ninard, a Unity developer focused on immersive experiences in virtual, augmented and mixed reality.

About

I’m Lucas Ninard, a Unity developer focused on immersive experiences in virtual, augmented and mixed reality. I specialize in Unity (C#, shaders, production tools) and build multi-platform, interactive projects that blend creativity with solid technical execution.

I thrive on collaborating with designers and cross-functional teams to deliver fluid, engaging prototypes and productions. My goal is to push the boundaries of VR/XR with robust tooling, scalable pipelines, and a user-centered approach to UI/UX and interactive storytelling.

Check my linkedin for more information and project examples.

  • 9 years' experience
  • Joined November 2025

Languages

  • FrenchFluent
  • EnglishAdvanced
  • Spanish; CastilianIntermediate
  • PortugueseBeginner

Industry experience

  • Software & Internet
  • Media & Entertainment
  • Education
  • Professional Services

Work experience· 9 roles

Unity Developer · RLTY (The Gate VR - Paris)Dec 2023 – Dec 2023 · 1 mo

Creation and implementation of an open metaverse, pivoting to VR LBE in 2023. Design of the Space creation SDK, tutorials and documentation, supervision of 3D artists, definition of performance guidelines and optimizations, CI/CD pipeline maintenance, and artist tools development (C#, Shaders, Prefabs).

Unity Creator (Freelance) · RLTY-The Gate VR; Infusion Ltd; Bright; Zorba Productions-Moon StudioDec 2023 – Nov 2025 · 2 yrs

Freelance Unity tooling and production work including SDK tooling, sound generation from hand movements (XR Quest 3), fluid physics (ZibraLiquids), asset integration and optimization, 2D/3D creation (LowPoly modeling, 3D Scan, CAD), artist support (3D, Animation, Audio), responsive UI/UX animation and design, and multi-platform programming (Mobile, Standalone, WebGL, XR).

Unity Integrator · Emissive (Paris)Jun 2022 – Jun 2022 · 1 mo

Animations (rigs, shaders, UI); Timeline, Animator, Tween; Internationalization FR/ENG/ESP; Editor tools and pipeline, testing and debugging; 360 video captures; Automated facial animations (Salsa); sharing best practices and technical watch; artistic direction validations.

R&D Commercial Projects Consultant · Actimage (Paris)Aug 2021 – Aug 2021 · 1 mo
Freelance Unity Designer · Strate Ecole de Design (Paris)Nov 2020 – Nov 2020 · 1 mo
Infographiste 3D temps réel · ON-X Groupe (Paris)Mar 2020 – Apr 2020 · 2 mos
Stages Design projet interactifs et VR · Arthur-Gauthier (Paris)Dec 2017 – Dec 2017 · 1 mo
Gestionnaire de contenu · MyMiniFactory (London)Aug 2016 – Aug 2016 · 1 mo

Education· 5

Unity Game Developer · 3W Academy2020 – 2025
Master of Immersive Design · Strate School of Design2017 – 2025
DNAP Object (Digital) · ESAD Saint-Etienne2015 – 2025
Préparation art appliqué · Prép’art Paris2011 – 2025

Certifications and awards

Drone Pilot Category A1-A32030 – 2025
Unity Certified Associate: Game Developer2030 – 2025
B Driving License2030 – 2025

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