Available to hire
I am a 3D artist specialized in creating environments, props, and characters. I pride myself on being a resourceful and collaborative person, always motivated by challenges. I am eager to learn and grow, continuously improving my skills while adapting to new technologies and artistic trends. I enjoy working on projects that push me creatively and technically, and I thrive in collaborative environments that foster innovation and quality.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
Character Modeling Trainee at Ilion Animation Studios
January 1, 2019 - December 31, 2020Learning the workflow and techniques for character modeling in an animation production.
Environment & Character Artist at Spline Software
January 1, 2021 - December 31, 2023Creating characters, objects, and environments according to project specifications and deadlines.
Prop Artist at Selene Games
January 1, 2024 - December 31, 2024Created realistic 3D props for collaborative project “Fatal: Unleashed Darkness”.
Lead 3D Artist & Modeling Supervisor at Nowar x Hundred
January 1, 2024 - June 24, 2025Main modeler and supervisor for an unannounced project at HUNDRED Burgers Madrid. Supervised geometry and textures in Unity to align with artistic direction and performance requirements. Responsible for look-dev and supervising modeling and texturing team to ensure high-quality assets.
Education
Bachelor's Degree at U-TAD
January 1, 2016 - December 31, 2020Qualifications
Professional Autodesk Maya Course
January 1, 2015 - December 31, 2015Industry Experience
Gaming, Media & Entertainment, Software & Internet
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