Black Forge Games Ltd
Luiz Henrique Lima Sebastião
Published
I tasked myself with building a global tabletop & 3D Printable brand from concept to commercial success. I lead the dual strategy of architecting immersive, narrative-driven intellectual properties while designing the operational and marketing engines needed to scale a recurring-revenue business.
• IP Architect & Narrative Lead: Orchestrated the end-to-end creation of the Blood Oak universe, managing the development of complex character arcs and lore to ensure a cohesive brand identity.
• Capital & Revenue Growth: Spearheaded three successful Kickstarter campaigns; scaled a profitable Patreon subscription model for digital assets.
• Global Team Management: Direct a multidisciplinary remote team of sculptors and artists; implemented agile production workflows to maintain a reliable release schedule.
• Performance Marketing: Engineered and optimized Meta ad suites focused on direct-to-consumer conversion, driving significant ROI and website traffic.
• Creative Systems Design: Translated the company’s rich lore into engaging and competitive game mechanics.
• Product Design & UX: Ensured player empowerment through rigorous balancing and a human-first approach to complexity.
• Game Mechanics & Strategy: Focused on creating systems that feel natural and rewarding, enhancing player experience.