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- Designer
- UI Designer
- UX Designer
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I’m a Lisbon-based UX/UI and 3D artist who designs interfaces, builds usable design systems, and turns product ideas into interactive web experiences.
I’m a Lisbon-based UX/UI and 3D artist who designs interfaces, builds usable design systems, and turns product ideas into interactive web experiences. I focus on everything from flows and screens to spacing, typography, color tokens, and component-ready UI that can be implemented and verified with real content.
I also bring strong 3D skills to my work, including modeling and environment/brand visuals enhanced with AI tools when a project needs them. My experience spans freelance and studio settings—restoration and creative direction alongside end-to-end product work—covering brand identity, web and UI, and design-to-deployment thinking, with a mindset that stays accountable from first sketch to live launch.
UI
Figma
Adobe Photoshop
Blender
Adobe Illustrator
Adobe InDesign
Autodesk Maya
Adobe Premiere Pro
Procreate
Sketch
DaVinci Resolve Studio
CorelDraw
Canva
Unity 3D
GIMP
HTML5
CSS
Python
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Designed and delivered UX/UI and web solutions for clients including web interfaces, branding adaptations, and scalable visual systems. Worked on project planning and end-to-end implementation, including UI structure, front-end build, and deployment.
Worked on design projects including 3D modeling, 3D sculpting and interaction design; contributed to project planning and team collaboration.
Supported 3D attention to detail, 3D modelling, 3D sculpting, interaction design, and Figma work; assisted with project tasks and collaboration.
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