Thoughtful and creative game designer with a strong focus on narrative and level design, driven to build worlds players can genuinely get lost in. Experienced in designing and leading original game concepts from pitch to production, with hands-on work across Unity and Unreal Engine. Research-informed approach to player experience, with particular interest in how space, story, and emotions shape the way people play. Focused on the design, narrative and psychological dimensions of game creation, with practical experience in prototyping, research, and collaborative development.

Laurine Axelle Tagum Dabove

Thoughtful and creative game designer with a strong focus on narrative and level design, driven to build worlds players can genuinely get lost in. Experienced in designing and leading original game concepts from pitch to production, with hands-on work across Unity and Unreal Engine. Research-informed approach to player experience, with particular interest in how space, story, and emotions shape the way people play. Focused on the design, narrative and psychological dimensions of game creation, with practical experience in prototyping, research, and collaborative development.

Available to hire

Thoughtful and creative game designer with a strong focus on narrative and level design, driven to build worlds players can genuinely get lost in. Experienced in designing and leading original game concepts from pitch to production, with hands-on work across Unity and Unreal Engine.

Research-informed approach to player experience, with particular interest in how space, story, and emotions shape the way people play. Focused on the design, narrative and psychological dimensions of game creation, with practical experience in prototyping, research, and collaborative development.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate
Beginner

Language

French
Fluent
English
Advanced
Wolof
Advanced
Spanish; Castilian
Intermediate
Japanese
Beginner

Work Experience

Online Game Creator - Volunteer at V.L.A.D. Outreach C.I.C
March 1, 2026 - Present
Intern (Observation) at Hôpital Psychiatrique de Thiaroye
July 1, 2025 - August 1, 2025
Conducted structured observation sessions within therapeutic settings involving children with autism spectrum disorder, Down syndrome, and other neurodevelopmental conditions, informing a research-led and empathy-driven approach to inclusive game design. Documented behavioral patterns, communication strategies, and care methodologies to apply findings to emotionally supportive and inclusive game design practices.
Game Designer / Creative Lead (Intern → Collaborator) at GameHub Senegal
July 1, 2025 - Present
Night Receptionist at Premier Inn, North Harbour
March 1, 2024 - June 1, 2025
Managed overnight reception operations independently including check-ins, guest assistance, and issue resolution with minimal supervision. Oversaw day-to-day financial procedures, cash reconciliation, and nightly security rounds while maintaining accuracy and consistent exposure control across overnight shifts.

Education

at University of Portsmouth
January 1, 2023 - January 1, 2026
Multimedia Design at Swinburne University of Technology
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Healthcare, Professional Services

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Beginner

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