Available to hire
Sound designer and audio professional with over 12 years of experience delivering game audio across PS5, Xbox, and PC, alongside contributions to feature film projects. I use industry-standard tools to craft immersive, detail-driven sonic experiences—shaping everything from dystopian ambience to dynamic foley systems for action-driven gameplay.
I’m passionate about pushing creative boundaries through meticulous audio implementation and strong collaboration in Agile teams, owning audio features from concept and integration through recording, mixing, polishing, and delivery to tight timelines and established audio guidelines.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
Bosnian
Fluent
English
Fluent
Work Experience
Sound Designer at Supermassive Games (Guildford)
February 28, 2022 - PresentContributed to shipped game titles across PS5, Xbox, and PC. Designed and delivered optimized and immersive audio assets, ensured iterative improvements, and met timelines. Worked with Wwise and Unreal Engine (including UE5/UE4 pipelines), and supported audio integration into game systems.
Owned audio features from implementation through delivery and ensured alignment with creative direction and established audio guidelines. Collaborated with interdisciplinary Agile teams to deliver custom audio content for award-winning projects.
Sound Designer (Studio role) at Prime Time / Prime Time Studio (Sarajevo)
January 1, 2021 - January 1, 2022Worked on sound design and audio engineering tasks for game and/or multimedia projects. Focused on meticulous attention to detail for creating sonic experiences and ensuring assets were delivered to production schedules.
Audio engineer / Sound designer at Studio Chelia / Chelia (Sarajevo)
September 1, 2014 - January 1, 2018Worked as a film music recordist and editor, and ADR recordist and editor for Death in Sarajevo, an award-winning title.
Education
BA in Bosnian, Croatian, Serbian language and literature at University of Sarajevo
January 1, 2012 - January 1, 2012Modern musician (music and audio post-production for film and TV) at UNSPECIFIED
January 1, 2016 - January 1, 2016Technical High School at Technical High School, Zenica
January 1, 2006 - January 1, 2006Qualifications
Industry Experience
Gaming, Education, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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