Available to hire
Specializes in prop design, environment design, and illustration, with a strong ability to deliver cohesive visuals in fast-paced, challenging environments. Eager to learn and apply new knowledge efficiently while meeting deadlines.
Confident collaborating with teams and clients, matching styles across assets, and producing both digital and traditional artwork for game and freelance projects.
Skills
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Work Experience
Character Design and Illustration (VFS Game Design project) at Papercut – VFS Game Design project
April 1, 2026 - July 1, 2026Designed characters based on specific requests from the Project Manager. Created a turnaround for a 3D modeler. Supported the title screen and advertisement by developing an illustration for the game’s promotional materials. Collaborated with the team to style-match and ensure cohesive, consistent designs across assets.
Digital & Traditional Artist (Freelance) at Sourspecter – Freelance
September 20, 2022 - August 1, 2026Operated vendor booths at local art shows, conventions, and private events, selling directly to the public. Completed assignments for a local business by consigning art, and sold original commissions through digital platforms. Communicated confidently with clients to achieve desired results on deadlines, and was comfortable speaking with both individuals and large groups.
Digital & Traditional Artist (Freelance) at Sourspecter – Freelance
September 20, 2020 - August 1, 2026Operated vendor booths at local art shows, conventions, and private events, selling directly to the public. Consigned artwork with a local business. Sold original commissions through digital platforms and handled client communication to achieve desired results on deadlines. Comfortable speaking with large groups and individual patrons, including delivering commissioned work and managing expectations.
Character Design and Illustration (VFS Game Design project) at Papercut – VFS Game Design project
January 1, 2019 - July 1, 2026Designed characters based on specific requests from the Project Manager. Created a turnaround for a 3D modeler and supported production by contributing an illustration for the title screen and advertisement. Worked with a team to ensure style consistency and cohesion across deliverables.
Education
Diploma in Animation Concept Art at Vancouver Film School
January 1, 2019 - April 1, 2026Diploma in Visual Arts at Camosun College
April 1, 2022 - April 1, 2024High School Diploma at High School
January 11, 2030 - August 21, 2026Diploma in Animation Concept Art at Vancouver Film School
April 1, 2019 - July 1, 2026Diploma in Visual Arts at Camosun College
September 1, 2022 - April 1, 2024High School Diploma at Victoria, BC
January 11, 2030 - August 21, 2026Qualifications
Graduation with Honours (Animation Concept Art)
January 1, 2019 - April 1, 2026Terms Dean’s List (2023, 2024)
January 1, 2023 - January 1, 2024Jessie Allen Forsyth Leadership Scholarship (2023)
January 1, 2023 - January 1, 2023Jessie Allen Forsyth Excellence Scholarship (2024)
January 1, 2024 - January 1, 2024Graduation with Distinction (Visual Arts)
April 1, 2022 - April 1, 2024Graduation with Honours (Diploma in Animation Concept Art)
January 1, 2026 - August 21, 2026Dean’s List (2023, 2024)
January 1, 2023 - January 1, 2024Jessie Allen Forsyth Leadership Scholarship
January 1, 2023 - August 21, 2026Jessie Allen Forsyth Excellence Scholarship
January 1, 2024 - August 21, 2026Graduation with Distinction (Diploma in Visual Arts)
January 1, 2024 - August 21, 2026Industry Experience
Media & Entertainment, Gaming, Education
Liquid Umbra is my final project at VFS. I designed characters, backgrounds, props, and Key art for a 3D adventure video game.
Hire a Character Designer
We have the best character designer experts on Twine. Hire a character designer in Vancouver today.