Available to hire
I’m Myra Houck, a concept artist and graphic designer with production experience in a game studio environment. I focus on character design, environment concepts, and clean, readable visual layouts, using strong design fundamentals, color theory, and composition to clearly communicate ideas.
I enjoy fast iteration, taking feedback smoothly, and delivering polished artwork with reliable turnaround. From thumbnail sketching and silhouette exploration to presentation-ready concept sheets and visual documentation, I work with art direction, style guides, and production standards while keeping sensitive work confidential.
Experience Level
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Language
English
Fluent
Work Experience
Concept Artist / Character Designer at Clever Ghoul Studios
April 1, 2026 - PresentSpearhead pre-production efforts for character development, creating original assets aligned with project vision. Manage a high-volume iterative process, utilizing design iteration and feedback implementation to refine character silhouettes and details. Collaborate with the creative team to ensure visual storytelling consistency across all character assets.
Video Editor Intern at Remote
February 28, 2026 - April 23, 2026Mastering storytelling through pacing and rhythmic editing to increase viewer engagement. Actively collaborating with a creative team to translate scripts into compelling visual sequences. Utilizing Adobe Premiere Pro to manage assets and deliver high-quality video exports.
Concept Artist / Graphic Designer at Game Studio (NDA Project)
January 1, 2026 - PresentDeveloped character concepts, environment ideas, and visual direction for an unreleased game project. Produced clean, readable concept sheets and presentation layouts for internal reviews. Supported stylized texture work and visual documentation while following art direction, style guides, and production standards. Delivered high-quality work under deadlines and maintained confidentiality throughout NDA-compliant production.
Sketch Artist / Lead Layout Designer at Upwork
December 1, 2025 - December 31, 2025Orchestrated project management for a 10-page comic, overseeing layout design, typography placement, and character design. Executed brainstorming and storyboarding for 10 pages, determining panel flow (4-5 per page) to enhance narrative impact. Resolved story-flow conflicts on Page 7 by suggesting an alternative layout, aligning client requests with concept development goals. Conducted deep-dive research into visual hierarchy and asset placement to express core story points effectively.
Education
Associate of Applied Science in Graphic Design (A.A.S.) at Full Sail University
August 3, 2025 - April 1, 20263D Arts Certification Program at Full Sail University
June 1, 2026 - October 1, 2026Qualifications
Industry Experience
Media & Entertainment, Professional Services, Software & Internet, Gaming
Experience Level
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
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