Hey there guys, I'm an animation focused film and series director with a strong record directing studio projects, managing end-to-end workflows, as well as building new IP's from scratch. Experienced in Film Direction (specialising in animated series and film), creative direction, team leadership, and studio culture development, with a drive for new challenges and problem solving. Hands-on with 2D/3D Animation and VFX Direction, with significant experience working pipelines across both Toon boom Harmony (2D), Maya and Unreal (3D) workflows. Skilled at client and team management, pitching, and delivering polished creative outcomes from concept through final execution.

Matt Kelly

Hey there guys, I'm an animation focused film and series director with a strong record directing studio projects, managing end-to-end workflows, as well as building new IP's from scratch. Experienced in Film Direction (specialising in animated series and film), creative direction, team leadership, and studio culture development, with a drive for new challenges and problem solving. Hands-on with 2D/3D Animation and VFX Direction, with significant experience working pipelines across both Toon boom Harmony (2D), Maya and Unreal (3D) workflows. Skilled at client and team management, pitching, and delivering polished creative outcomes from concept through final execution.

Available to hire

Hey there guys, I’m an animation focused film and series director with a strong record directing studio projects, managing end-to-end workflows, as well as building new IP’s from scratch. Experienced in Film Direction (specialising in animated series and film), creative direction, team leadership, and studio culture development, with a drive for new challenges and problem solving.

Hands-on with 2D/3D Animation and VFX Direction, with significant experience working pipelines across both Toon boom Harmony (2D), Maya and Unreal (3D) workflows. Skilled at client and team management, pitching, and delivering polished creative outcomes from concept through final execution.

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Work Experience

Series Director; IP Development Director (Animation/AI R&D) at Pixel Zoo
October 1, 2021 - Present
Provided creative vision and team/client management across multiple animation and IP development projects. Served as a core member of the studio’s internal IP Development team: creating, pitching, and developing new IP for distribution. Directed AI innovation and R&D over the past ~2 years, working with senior artists/technicians to advance AI-powered workflows and future-ready story/production pipelines. Oversaw end-to-end delivery, studio culture building, and problem-solving to ensure required outcomes across production stages.
Series Director / IP Development Director at Pixel Zoo
October 1, 2021 - Present
Provided creative direction and managed team/client delivery across multiple studio projects. Served as an internal IP Development Director developing and pitching new IP, supporting creation and distribution of new properties (NDA-protected). Led AI innovation and R&D efforts for ~2 years by working with senior artists and technicians to develop advanced AI-powered workflows and pipelines, helping the studio modernize processes and improve the stories it tells.
Freelance Art Director & Motion GFX Designer/Editor at Matt Kelly Creative (MKC)
January 1, 2020 - October 1, 2021
Freelance role handling animation and motion/GFX design and editorial work from concept and storyboarding through to final execution. Worked both as a solo practitioner and as a team leader for larger projects, including client consultation, direction of creative ideas, and problem-solving to adjust workflows and maximize resources while delivering required outcomes.
Freelance Art Director & Motion GFX Designer/Editor at Self-employed (Freelance)
January 1, 2020 - October 1, 2021
Worked across concepting, storyboarding, and final execution for a wide range of projects. Delivered as both a solo freelancer and as a team lead on larger productions, and provided consultation on creative direction and production approach.
Cutting Edge Post / Senior/Lead Motion GFX Designer/Editor at Cutting Edge Post
February 1, 2016 - January 1, 2020
Directed large projects independently or as lead of a team, working closely with the studio’s Creative and Animation Directors. Collaborated with clients in face-to-face sessions and during progress meetings/presentations. Solved complex issues and adjusted workflows to maximize resources and consistently deliver the required creative outcomes.
Senior/Lead Motion GFX Designer & Editor at Cuttin Edge Post
February 1, 2016 - January 1, 2020
Led large projects independently and as the leader of a team, working closely with the studio creative and animation director. Managed client communication through face-to-face sessions and progress meetings, presented work and ideas during development, solved difficult problems by adjusting workflows to maximize resources, and ensured delivery of required outcomes.

Education

Bachelor of Animation at Queensland University of Technology
January 1, 2010 - November 1, 2013
Bachelor of Advertising at Queensland University of Technology
January 1, 2010 - November 1, 2013
Bachelor of Animation at Queensland University of Technology
January 1, 2010 - November 1, 2013
Bachelor of Advertising at Queensland University of Technology
January 1, 2010 - November 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment