Once I discovered my deep love for the sound design and learned how sound elevates storytelling, it quickly became a passion I have been committed to mastering. I’ve immersed myself in the world of sound, developing both technical expertise and an ear for storytelling through audio. Through self-teaching, hands-on experimentation, freelance work, and receiving feedback from industry professionals, I have gained proficiency in the tools and techniques required to make truly impactful and meaningful audio. Beginning my Sound Design journey two years ago with redesigns, game jams, and fan projects such as Branching Sickness, I’ve quickly grown to the point where I am taking on freelance work, including outsourced work on Supervive by TheoryCraft Games. In my pursuit of this craft, my adaptability has been a core strength. My ability to quickly absorb knowledge and apply it, alongside my deep passion for sound design and gaming, has enabled me to make immense progress in my sound design career in a short time, and I will only continue to grow at an increasing rate. I am confident that my drive, combined with my technical and creative abilities, would allow me to contribute meaningfully to your team. Thank you so much for considering my application!

Matthew Lafergola

Once I discovered my deep love for the sound design and learned how sound elevates storytelling, it quickly became a passion I have been committed to mastering. I’ve immersed myself in the world of sound, developing both technical expertise and an ear for storytelling through audio. Through self-teaching, hands-on experimentation, freelance work, and receiving feedback from industry professionals, I have gained proficiency in the tools and techniques required to make truly impactful and meaningful audio. Beginning my Sound Design journey two years ago with redesigns, game jams, and fan projects such as Branching Sickness, I’ve quickly grown to the point where I am taking on freelance work, including outsourced work on Supervive by TheoryCraft Games. In my pursuit of this craft, my adaptability has been a core strength. My ability to quickly absorb knowledge and apply it, alongside my deep passion for sound design and gaming, has enabled me to make immense progress in my sound design career in a short time, and I will only continue to grow at an increasing rate. I am confident that my drive, combined with my technical and creative abilities, would allow me to contribute meaningfully to your team. Thank you so much for considering my application!

Available to hire

Once I discovered my deep love for the sound design and learned how sound elevates storytelling, it quickly became a passion I have been committed to mastering. I’ve immersed myself in the world of sound, developing both technical expertise and an ear for storytelling through audio. Through self-teaching, hands-on experimentation, freelance work, and receiving feedback from industry professionals, I have gained proficiency in the tools and techniques required to make truly impactful and meaningful audio.

Beginning my Sound Design journey two years ago with redesigns, game jams, and fan projects such as Branching Sickness, I’ve quickly grown to the point where I am taking on freelance work, including outsourced work on Supervive by TheoryCraft Games.

In my pursuit of this craft, my adaptability has been a core strength. My ability to quickly absorb knowledge and apply it, alongside my deep passion for sound design and gaming, has enabled me to make immense progress in my sound design career in a short time, and I will only continue to grow at an increasing rate. I am confident that my drive, combined with my technical and creative abilities, would allow me to contribute meaningfully to your team. Thank you so much for considering my application!

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Language

English
Fluent

Work Experience

Sound Designer at Freelance
July 1, 2024 - Present
Working with clients on indie games, delivering high quality work quickly and efficiently.
Co-Audio Lead at Branching Sickness
July 1, 2024 - Present
Shaping the audio direction of the fan project, Branching Sickness alongside other Audio Leads. Overseeing and giving feedback to sound designers to maintain a unified tone and style throughout the game. Designing and implementing audio assets using FMOD and Unreal Engine 5.
Sound Designer at Theory Craft Games
June 1, 2025 - July 1, 2025
Delivered high quality, game-ready assets. Matched to tone and style of Survivor to deliver work that is consistent with what’s been established. Worked with a direct supervisor to ideate on direction.
Sound Designer at Transitional Period
March 1, 2024 - July 1, 2024
Learned to become a sound designer through self-teaching and finding mentorship with established sound designers, growing at a quick and efficient rate.
Art Director at FCB Health
July 1, 2021 - March 1, 2024
Led teams and projects from start to finish. Concept chosen for and worked on high profile Olympics spot. Successfully managed heavy and consistent work loads. Presented work to internal teams and clients.

Education

BFA at Fashion Institute of Technology
August 1, 2019 - May 1, 2021
AS Communications Design at Fashion Institute of Technology
August 1, 2017 - May 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet