Madison is a Concept Artist whose artistic journey has been heavily inspired by traditional fantasy and fairy-tale art. She has a rich background in visual storytelling through character design, and applies visual themes within her style to best represent the importance of a character's presence in video games and anime. Madison believes that a good character design is a necessary part of creation - the deep connections between story, character, and player is what drives the quality of a finished project. Madison has experience working in the indie game scene, as well as western anime (including Live2D). She works to ensure that every character design has an edge to it, so that anyone can immediately understand who that character is. Madison's inspired by many game developers, such as Nintendo, From Software, as well as books such as The Hobbit and Inkheart.

MadisonLawrenceArt

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Madison is a Concept Artist whose artistic journey has been heavily inspired by traditional fantasy and fairy-tale art. She has a rich background in visual storytelling through character design, and applies visual themes within her style to best represent the importance of a character's presence in video games and anime. Madison believes that a good character design is a necessary part of creation - the deep connections between story, character, and player is what drives the quality of a finished project. Madison has experience working in the indie game scene, as well as western anime (including Live2D). She works to ensure that every character design has an edge to it, so that anyone can immediately understand who that character is. Madison's inspired by many game developers, such as Nintendo, From Software, as well as books such as The Hobbit and Inkheart.

Available to hire

Madison is a Concept Artist whose artistic journey has been heavily inspired by traditional fantasy and fairy-tale art. She has a rich background in visual storytelling through character design, and applies visual themes within her style to best represent the importance of a character’s presence in video games and anime. Madison believes that a good character design is a necessary part of creation - the deep connections between story, character, and player is what drives the quality of a finished project.

Madison has experience working in the indie game scene, as well as western anime (including Live2D). She works to ensure that every character design has an edge to it, so that anyone can immediately understand who that character is.

Madison’s inspired by many game developers, such as Nintendo, From Software, as well as books such as The Hobbit and Inkheart.

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Work Experience

Lead Artist at Team Polaris
December 30, 2022 - February 28, 2023
•Established a visual style that complimented the narrative style of the story, enhancing game play immersion and allowing for successful marketing towards target audience • Communicated the visual design and development of the project to the internal art team through verbal discussions, creating style guides and palettes, and by providing reference material through character sheets and environment concept art, allowing all artists to maintain appropriate style • Developed character, environment, and prop concepts as well as final 2D assets for in-game assets (including a large variety of expression and pose assets for each character) • Created animations for each character - such as walk animations, quick jump scares, and expression changes.
Freelance 2D Artist at Self
December 31, 2019 - Present
• Strong sense of style, character design, and story telling. My art style leans more anime, but I'm open to working in many styles. • Creator of the graphic novel, Viridium. I've made everything from scratch - character designs, background art, storyboards, inked illustrations, comic panels, and the story. • Freelance work for players of Dungeons and Dragons - I've helped clients to refine their character's story into a design, and have created final illustrations for them.
Freelance Illustrator and Storyboard Artist at Laytale Studios
May 31, 2023 - September 30, 2023
• Illustrated multiple cinematic key drawings and full illustrations for the opening sequence, as well as assets for marketing and advertising purposes (posters, album covers, etc). • Worked closely with a team of people to create an immersive world through art, music, voice talent, and game design • Made appropriate time schedules to be able to communicate with the team remotely
Lead Concept Artist at Daiga Productions
August 1, 2020 - March 1, 2023
• Worked closely with the writer to implement a fun and unique artistic style to develop the story telling of the world through the characters • Visualized model sheets for reference for animators (turnarounds, props, expressions) • Responsible for leading the team artistically, adhering to each artists' strengths and guiding artists to finalized pieces • Created storyboards to drive the script into a meaningful visual aid for future animation • Aided in writing the characters and story.

Education

Bachelor's of Fine Art (Illustration + Concept Art) at RMCAD
January 1, 2017 - September 1, 2020

Qualifications

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Industry Experience

Gaming, Professional Services

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