I’m a 3D artist and game developer focused on hard-surface/modular environment and prop creation, combining strong modeling, retopology, UV/texturing, and engine integration (Unreal Engine 4/5, including FX/Niagara, lighting, and materials). I enjoy turning concept art and sketches into polished real-time assets, from Substance 3D Painter baking/texturing workflows to Blender/Maya production and clean in-engine setup. Professionally, I’ve contributed to game environments, weapons and characters’ assets, and pipeline-driven production in multidisciplinary teams, including work for WeBoat and collaborations like a virtual tour for the Assemblée nationale and the Hôtel de Lassy. I also enjoy communicating visually through design and editing support (banners/flyers/2D assets and concept art), and I’m comfortable collaborating across art, tech, and production to ship consistent, high-quality results.

Maëline Ayme

I’m a 3D artist and game developer focused on hard-surface/modular environment and prop creation, combining strong modeling, retopology, UV/texturing, and engine integration (Unreal Engine 4/5, including FX/Niagara, lighting, and materials). I enjoy turning concept art and sketches into polished real-time assets, from Substance 3D Painter baking/texturing workflows to Blender/Maya production and clean in-engine setup. Professionally, I’ve contributed to game environments, weapons and characters’ assets, and pipeline-driven production in multidisciplinary teams, including work for WeBoat and collaborations like a virtual tour for the Assemblée nationale and the Hôtel de Lassy. I also enjoy communicating visually through design and editing support (banners/flyers/2D assets and concept art), and I’m comfortable collaborating across art, tech, and production to ship consistent, high-quality results.

Available to hire

I’m a 3D artist and game developer focused on hard-surface/modular environment and prop creation, combining strong modeling, retopology, UV/texturing, and engine integration (Unreal Engine 4/5, including FX/Niagara, lighting, and materials). I enjoy turning concept art and sketches into polished real-time assets, from Substance 3D Painter baking/texturing workflows to Blender/Maya production and clean in-engine setup.

Professionally, I’ve contributed to game environments, weapons and characters’ assets, and pipeline-driven production in multidisciplinary teams, including work for WeBoat and collaborations like a virtual tour for the Assemblée nationale and the Hôtel de Lassy. I also enjoy communicating visually through design and editing support (banners/flyers/2D assets and concept art), and I’m comfortable collaborating across art, tech, and production to ship consistent, high-quality results.

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Language

French
Fluent
English
Fluent
Spanish; Castilian
Intermediate

Work Experience

3D Artist at WeBoat
February 1, 2026 - March 1, 2026
Modeled a boat (Antaris Seventy 7) used on WeBoat for its website. Provided 3D modeling and texturing in Substance 3D Painter and Photoshop, supporting the online presentation of the vessel.
3D Artist, at Assemblée nationale (French National Assembly)
November 1, 2023 - August 1, 2025
Participated in creating a virtual tour for the French National Assembly and the Hôtel de Lassy. Delivered modeling for furniture and architectural elements, working with Blender/Maya for 3D production and coordinating within a team environment focused on consistent visual quality.
Computer graphics designer at AOZ Studio
September 5, 2022 - June 9, 2023
Produced marketing and communication graphics (banners, flyers, online assets). Designed game environments, created 2D assets and level design, and contributed 3D modeling of mascots and game/level assets for in-house and client projects.

Education

Master's degree in Game Art (3D) at ISART Digital, Paris — Video Game and 3D Animation School
September 7, 2020 - June 1, 2025
French Baccalaureate (Littérature & Humanités stream) at Lycée Français Charles de Gaulle, London
September 4, 2017 - June 12, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services