Available to hire
I am an innovative CEO and technical leader with 7 years of experience driving high-impact game and immersive technology ventures. I am an expert in Unity, AR/VR, multiplayer, Web3, and AI-powered systems, with 100 shipped products across global platforms.
I have a proven ability to build teams, define vision, architect scalable solutions, and turn complex ideas into successful, market-ready interactive experiences. I thrive on delivering high-quality experiences and leading cross-functional teams toward ambitious goals.
Skills
Language
Urdu
Fluent
English
Advanced
Work Experience
Founder & CEO at MaGami
May 1, 2022 - PresentFounded and scaled MaGami, leading 5 developers to deliver 100 Unity, VR, and multiplayer solutions for global clients. Built reusable Unity systems that reduced development overhead and enabled faster delivery across 10 concurrent client projects. Directed development of an AI-based NPC navigation system, improving gameplay quality across 20 client engagements. Defined MaGami's technical strategy and delivery standards, ensuring consistent quality, scalable architecture, and on-time execution across diverse projects and platforms. Pioneered agile development workflows and technical standards, increasing team productivity by 30% and accelerating delivery timelines. Authored clear technical documentation, reducing new developer onboarding time by 50%. Successfully helped 30 businesses launch games and interactive products across mobile, PC, WebGL, and XR platforms.
Senior Unity Game Developer at Upwork-Freelance
January 1, 2020 - PresentDeveloped the BOE multiplayer strategy game, achieving 37% D7 retention with 9 minutes average session time and consistent active player growth. Spearheaded Unity engine upgrades for existing client games, resulting in improved FPS stability and reduced load times. Developed 2D/3D games, AR/VR, multiplayer systems, and interactive applications with clean, maintainable code. Provided clear technical guidance and proactive communication throughout projects, ensuring smooth collaboration with non-technical stakeholders and clients. Consistently earned Top Rated status on Upwork by delivering high-impact results, maintaining long-term client partnerships, and receiving continuous 5-star client feedback.
Game Developer at XRev Studio
November 1, 2022 - May 1, 2024Delivered Unity-based game development solutions for international clients across multiple genres. Implemented engaging gameplay systems that improved player engagement and supported stronger long-term retention. Enhanced gameplay systems and optimized performance, increasing player engagement while reducing memory usage by up to 40% across Unity projects. Collaborated closely with designers and stakeholders to translate creative concepts into technically sound, production-ready Unity features. Performed extensive gameplay testing and debugging, identifying and resolving 100 critical issues before beta release. Delivered 30 Unity features across multiple projects, maintaining code quality while meeting aggressive timelines and evolving client requirements. Contributed to Metaverse-focused interactive experiences using Unity.
Game Developer at NFT Arcade
September 1, 2022 - May 1, 2024Balancing performance, scalability, and player experience requirements for Unity-based multiplayer games.
Unity Developer at Hulotech
July 1, 2022 - January 1, 2023Unity Developer contributing to gameplay development and feature delivery.
Game Developer at ThumbSoftGamingStudio
April 1, 2022 - July 1, 2022Supporting delivery of 5 production features across active projects.
Education
Bachelor of Engineering (BE) — Computer Science at Virtual University of Pakistan
June 1, 2020 - June 1, 2024ICS, Computer Science at Concordia College
January 1, 2018 - January 1, 2020Matric / O-Levels at Beaconhouse
August 1, 2005 - June 1, 2018Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
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