Rodrigo Magela

ProAvailable to hire

Hi, I'm a geek artist and designer with expertise in illustration and digital art.

About

Hi, I’m a geek artist and designer with expertise in illustration and digital art. Since 2010, I’ve been diving deep into studying, training, and working with illustration and everything related to the amazing world of entertainment. These days, I focus on concept art for games, mobile games, and comic books, bringing creative ideas to life through my designs.

I enjoy working on diverse projects, including character development, UI design, and creating marketing materials. Being involved in the creative process for toys, board games, and digital platforms has given me a broad experience that I love sharing with others and continuously improving.

Industry experience

  • Software & Internet
  • Gaming
  • Computers & Electronics
  • Consumer Goods
  • Media & Entertainment

Projects · 11

2 Issues Comic Book released on Kickstarter, written by Daniel Torrey. On this project I illustrated, colored, and lettered all pages and cover. All project digitally illustrated with Photoshop.

  • Artist
  • Book Cover Designer
  • Character Designer
  • +3

Beer Label illustration for a brewing company called Bloody Chainsaw. The client aimed to portray a battle between Mangoes and Marshmallows representing the beer flavor. All project was digitally illustrated with Photoshop.

  • Artist
  • Comic Illustrator
  • Illustrator

Box and all components illustration for a Board Game called "Beach Board Hong Kong". Logo development was also designed. The whole project was digitally illustrated with Photoshop.

  • Designer
  • Graphic Designer
  • Illustrator
  • +2

Design Splash Screen for a Nintendo Switch game named Survival. The clients' goals were to develop 3 different formats and compositions, including the game's Logo. Digitally illustrated with Photoshop.

  • Designer
  • Graphic Designer
  • Illustrator
  • +1

Design Splash Screen for a Nintendo Switch game named Chef. The clients' goals were to develop 3 different formats and compositions, including the game's Logo. Digitally illustrated with Photoshop.

  • Designer
  • Graphic Designer
  • Illustrator
  • +1

Design Splash Screen for a Nintendo Switch game named Fastest on the Buzzer. The clients' goals were to develop 3 different formats and compositions, including the game's Logo. Digitally illustrated with Photoshop.

  • Designer
  • Graphic Designer
  • Illustrator
  • +1

Design Splash Screen for a Nintendo Switch game named Classic Games. The clients' goals were to develop 3 different formats and compositions, including the game's Logo. Digitally illustrated with Photoshop.

  • Designer
  • Graphic Designer
  • Illustrator
  • +1

Design Splash Screen for a Nintendo Switch game named Dog Fight. The clients' goals were to develop 3 different formats and compositions, including the game's Logo. Digitally illustrated with Photoshop.

  • Designer
  • Graphic Designer
  • Illustrator
  • +1

Cover and 40 pages of caricatures Illustrated for a coloring book. The client aimed to portray 40 basketball "legends" from the NBA.

  • Book Illustrator
  • Children’s Book Illustrator
  • Designer
  • +1

Slip Cover illustration for a Nintendo Switch Game. The client's goal was to publish 2 variant Slipcovers for the game. All project was digitally illustrated with Photoshop.

  • Designer
  • Graphic Designer
  • Illustrator

Illustration for a Book cover. "Fascinating Facts for Inquisitive Minds" The client aimed to depict Einstein's curiosity in reading the Book. It also included the title design. illustrator designer bookcover curiosities graphicdesigner logo

  • Designer
  • Illustrator

Work experience

Creative & Brand Assurance Supervisor · Warner Bros Consumer ProductsDec 2019 – Jul 2025 · 5 yrs 8 mos

Developed concept arts and approved new characters and products. Designed marketing materials for digital and print platforms.

Freelancer IllustratorDec 2017 – Jul 2025 · 7 yrs 8 mos

Character’s development. Splash Screens, Logo, & UI Design. Caricatures and Comic Books.

Industrial Designer · Grow toys and boardgamesDec 2017 – Jul 2025 · 7 yrs 8 mos

Responsible for the development of toys, boardgames, packaging, and concept arts.

Education

Bachelor of Architecture (BArch) · Universidade Presbiteriana Mackenzie2005 – 2008

Visual Design

Graphic Designer · Mackenzie Presbyterian University2004 – 2008

Certifications and awards

Specialization courses in illustration, Human anatomy, Perspective, Comic Book, Digital Illustration2015 – 2017

Testimonials · 5.0 from 2 reviews

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